Rick Tanner
2b4d0b27b7
Minor wording update to NPC dialogue in Patch's House
2023-11-25 00:22:39 -06:00
Rick Tanner
b390ac1300
Correct spacing after punctuation in msg text
2023-06-13 01:01:38 -05:00
Kevin Zheng
d79bf5960e
Adjust lighting
...
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
rjtanner
5f732c6be0
Patch #352 Minor door and spelling fixes in low-level Scorn. Spelling fixes to plural items for various Scorn maps.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20723 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-17 06:13:47 +00:00
rjtanner
a2b53b334e
Removed forced line breaks and spacing correction in message text to Patch's House (scorn/houses/house2) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16535 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-09 06:08:10 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
f8b177290d
Synchronize with branch - maps names and map difficulty settings
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7394 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-26 01:41:16 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
gros
430d9313dc
Corrected one of the exits of House of Porters leading to a wrong worldmap.
...
- Gros 03/06/03
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2172 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-03 12:46:57 +00:00
temitchell
d6f783164b
- making newbie annex in scorn. New players will now appear on
...
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
...
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00