Commit Graph

19 Commits (master)

Author SHA1 Message Date
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
rjtanner 89836c56e8 Rename Eric's House to Eric's Place (scorn/houses/newhouse1) in Scorn based on information found in the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16544 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-09 06:30:20 +00:00
cavesomething bc5f5da8a2 Clear the treasure list from the extra spellbook
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13245 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 01:04:41 +00:00
cavesomething 9222a7d366 Move Alfalfa's house and turn it into eric's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
cavesomething 96f4ed3945 Fix a substantial number of other script paths that I had missed previously.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething ee9382a5cb Support for the various quests that track passage through the gates of scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner e9318a4576 Re-correct creation dates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9941 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 22:46:55 +00:00
rjtanner 698c17f022 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner f8b177290d Synchronize with branch - maps names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7394 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-26 01:41:16 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 9feae46991 Hide Gate Pass below earthwall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5092 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:30:52 +00:00
kbulgrien ccf2dddbbf - Fix spelling of Alfalfa's name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4951 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 05:41:34 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00