Commit Graph

28 Commits (master)

Author SHA1 Message Date
Rick Tanner b390ac1300 Correct spacing after punctuation in msg text 2023-06-13 01:01:38 -05:00
silvernexus d01ba7fa68 Fix flagstone tile in entrance area of Scorn Tannery that allowed spells to be cast.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21517 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 18:01:46 +00:00
rjtanner 8c29602958 Word spacing correction in message text to Scorn Tannery (scorn/houses/tannery) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17706 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-26 05:34:18 +00:00
rjtanner 6cbcf8ab2f Remove unnecessary name_pl reference to Scorn Tannery.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15711 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 05:06:18 +00:00
rjtanner c668292f54 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner cf5ee4eee8 Remove line breaks in npc dialog and instruction books for the crafting shops (bowyer, smithery, tannery, kitchen, jeweler) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15110 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 07:03:43 +00:00
rjtanner 89e8f7153f Cosmetic changes to Scorn Tannery. Wall columns no longer block player line of sight. Additional fence (swall) sections for nicer merging with nearby walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15105 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:55:19 +00:00
rjtanner 95a241dbf1 Changes to the Scorn Tannery. Moved no_spell tiles under the floor tiles for the fenced area. Placed no_spell tiles under the invis exits outside the door - forgot to add them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15104 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:49:57 +00:00
rjtanner 2905725fc5 Cosmetic update to the Scorn Tannery. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15103 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:47:08 +00:00
rjtanner 9f46447b89 Layout changes to the Scorn Tannery house. Removed the empty (blocked) rows on the right side of the map, expanded the size of the entrance area by another row of tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15102 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-18 01:20:41 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner daffc86c79 Convert platinum payment altars to accept payment of any coin type
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 698c17f022 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
anmaster 5f9396b879 Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum d9e8658eec Fix money exploit for converters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3319 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 22:22:58 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 8d0b3e345e - fix workshops to prevent magical access and sneaking folks in
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2631 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:30:34 +00:00
temitchell ef25240766 - change the marker time for access to approximate a game day (5040
seconds or 1.4
hours by my poor estimation).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2427 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:22:20 +00:00
temitchell 979472fba0 - change these to use trigger_markers to insert a time expiring force -
this allows personal access to the caldrons for an hour (360 food = ~1hour) for 200 platinum
coins - after which time you have to pay again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2426 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 04:35:53 +00:00
garbled 3648a722c6 Port AV's changes to the bigmap versions..
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1980 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 02:36:43 +00:00
mwedel 17495f61b4 Fix a few bugs in this file - oakdoor was outside the map, bad
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1969 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-27 07:14:04 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00