Commit Graph

20 Commits (master)

Author SHA1 Message Date
partmedia 7945d560b8 Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20460 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-29 19:40:28 +00:00
rjtanner d9cb0d25a8 Moved no_spell tiles to the bottom of the stack order to Wizard's Workshop in Scorn. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15255 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:04:24 +00:00
rjtanner 0842ebd6a2 Removed references to name_pl Ice Illusion and name_pl Fractured Obsidian to the Wizard's Workshop in Scorn. The entries are no longer used. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15254 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 05:01:43 +00:00
rjtanner 1d4b6b85b8 Changes to Wizard's Workshop in Scorn. Update map title to match reference in the world map (Wizard's Workshop instead of Wizards Workshop.) Removed double stacked wall sections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15253 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:56:31 +00:00
rjtanner fd5bf043b3 Cosmetic changes to Wizard's Workshop in Scorn. Added outer perimeter to the original map to match the building exterior. Updated entrance/exit coordinates in world map back to the workshop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15252 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-24 04:54:49 +00:00
rjtanner 1ad89f7a66 Remove line breaks in book text located in the Wizads Workshop in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15249 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-23 04:59:18 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner b71349dc08 Cosmetic wall changes for smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10794 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:13:51 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner daffc86c79 Convert platinum payment altars to accept payment of any coin type
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner 698c17f022 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 8d0b3e345e - fix workshops to prevent magical access and sneaking folks in
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2631 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:30:34 +00:00
temitchell 92f52130c9 - minor cosmetic changes to workshops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2628 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:36:55 +00:00
temitchell ef25240766 - change the marker time for access to approximate a game day (5040
seconds or 1.4
hours by my poor estimation).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2427 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:22:20 +00:00
temitchell 979472fba0 - change these to use trigger_markers to insert a time expiring force -
this allows personal access to the caldrons for an hour (360 food = ~1hour) for 200 platinum
coins - after which time you have to pay again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2426 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 04:35:53 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00