rjtanner
f8bea1048f
Make Friendly Giant's Tower part of the same reset_group, scorn_friendly-giants-tower
2022-07-28 00:06:55 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
5643bb8e2f
Punctuation correction in Friendly Giant's Tower, Level 3 (scorn/kar/somehouse3) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16562 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:51:18 +00:00
ryo_saeba
94432d691b
Replace handler with specific one. Requires arch revision 15300.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15301 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:25:59 +00:00
ryo_saeba
fb8deaa7e7
Replace handler with specific one. Requires arch revision 15294.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
ryo_saeba
12161b3e08
Replace stairs up with stairs down, since it's a higher level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15039 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 08:27:28 +00:00
cavesomething
0ebb42f625
Tidy up wall tiles to look right
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13148 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:02 +00:00
cavesomething
96f4ed3945
Fix a substantial number of other script paths that I had missed previously.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething
36aa6f7a5b
Questify Gork's treasure hoard.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12996 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:58:22 +00:00
cavesomething
b7ff8f7936
Update existing dialog files to use the new dialog syntax
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
rjtanner
65fccfc7f5
Additional lever to prevent players from being trapped in the map, as pointed out by kbulgrien
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-16 05:56:21 +00:00
rjtanner
7ff2728939
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10157 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:39:37 +00:00
rjtanner
698c17f022
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9940 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 06:59:26 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
tchize
fb457124b3
Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
kbulgrien
44bc61f263
- Minor punctuation and case tweaks.
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- Mork match strings updated to regular expressions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5012 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:19:42 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
558ebd8c85
- minor fix so the magic-ear is more reliable - BUG 977265
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2848 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 15:48:22 +00:00
temitchell
1ea8516bd0
- fix maps with old image notation (storing more than head).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2721 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-11 00:33:45 +00:00
mwedel
8f14c92525
Fix bug in Mork's speech - he should be asking about Gork,
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not himself.
MSW 2003-10-05
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2375 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:14:10 +00:00
mwedel
f14e1c015b
Update scorn maps with changes that have been made in the main map
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distribution.
Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
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to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00