Commit Graph

7 Commits (master)

Author SHA1 Message Date
Rick Tanner b390ac1300 Correct spacing after punctuation in msg text 2023-06-13 01:01:38 -05:00
rjtanner 8984790792 Make Scorn Mansion maps part of the same reset_group, scorn_scorn-mansion 2022-07-28 00:23:53 -05:00
Kevin Zheng f619817a2b Replace custom monster with archetype
Submitted by:   Egorov Sergey (patches/460)
2022-05-24 17:16:33 -07:00
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Nicolas Weeger 46ad5a16c4 Remove suspicious 'changing' attribute 2021-11-14 17:06:04 +01:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
partmedia 65d601cbb5 Expand Scorn's Old Mansion deeper underground.
This is part of the stuff left in the working directory of Invidious,
with some changes. Attribution for this map goes to either "neodeno" or
"chris", from the "Modified" line in the original map.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18906 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-10 03:16:58 +00:00