Commit Graph

10 Commits (master)

Author SHA1 Message Date
Rick Tanner b390ac1300 Correct spacing after punctuation in msg text 2023-06-13 01:01:38 -05:00
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner 47d9181431 Punctuation correction in message text to Dry Well (scorn/misc/drywell) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16578 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-12 06:13:10 +00:00
ryo_saeba a21d3b372c Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14911 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 18:37:19 +00:00
kbulgrien a076e45a9c Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8366 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-04 07:02:13 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00