Rick Tanner
f70c5a59db
Minor wording updates and corrections to NPC dialogue in Scorn's Best Bows
2023-11-28 00:15:43 -06:00
Rick Tanner
b390ac1300
Correct spacing after punctuation in msg text
2023-06-13 01:01:38 -05:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
4bb36635aa
Word spacing correction in message text to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17729 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-28 05:12:00 +00:00
rjtanner
2c78e2f545
Context updates to message (you try rob me -> you're trying to rob me, text in it -> text on it) text to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16662 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:10:18 +00:00
rjtanner
93b7ae0568
Removed forced line breaks in message text to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16661 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:08:18 +00:00
rjtanner
0bdcc01504
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner
e8566ba000
Major cosmetic overhaul to the Scorn's Best Bows in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. Shop uses new face and archetype, requires archetype revision 14401.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14402 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 04:13:58 +00:00
akirschbaum
4279b270a4
Mark items on shop tiles as either unpaid or no_pick.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14052 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:48:57 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
rjtanner
ae90c0bd99
Restore unique name on the exit from Scorn Bowshop to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
6544ff797a
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner
801d4a5a8e
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 05:44:22 +00:00
rjtanner
ca39a26597
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:39:59 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
cavesomething
8255e3c054
fix header typo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3764 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 15:02:13 +00:00
cavesomething
47c712bb05
add shop headers to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
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to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00