Rick Tanner
b390ac1300
Correct spacing after punctuation in msg text
2023-06-13 01:01:38 -05:00
ryo_saeba
accd44d365
Use building archetypes for instructions. Requires arch r21820.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner
bfa1a8a864
Word spacing corrections in message text to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17730 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-28 05:16:12 +00:00
rjtanner
5ea10e9b0e
Instruction clarification for listening books to all build shop maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17494 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:05:32 +00:00
rjtanner
bf5aa00711
Grammar correction (can be build underneath -> can be built underneath) to all the build shop maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17493 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 04:56:13 +00:00
rjtanner
d087dd7293
Cosmetic overhaul to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16687 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:06:59 +00:00
rjtanner
3bc0b16e5b
Removed some of the forced line breaks in message text to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16667 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:22:48 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
6544ff797a
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
ca39a26597
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:39:59 +00:00
quinet
59fe978019
Mention how to add or remove windows in the building instructions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
cavesomething
9b0315f2a2
add item builders to shop headers for building shops
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
cavesomething
47c712bb05
add shop headers to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
qal21
1cde2de4df
Update in-game documentation of building to include recent changes/additions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
c86001f77e
- add scorn sale shop, move build store to port area, move generalstore
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to southern scorn and make it more general storish.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
ryo_saeba
aacc309308
Made instructions non-destructible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2702 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:38:55 +00:00
ryo_saeba
891a6f0996
Added building shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00