Commit Graph

21 Commits (master)

Author SHA1 Message Date
Rick Tanner b390ac1300 Correct spacing after punctuation in msg text 2023-06-13 01:01:38 -05:00
ryo_saeba accd44d365 Use building archetypes for instructions. Requires arch r21820.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner bfa1a8a864 Word spacing corrections in message text to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17730 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-28 05:16:12 +00:00
rjtanner 5ea10e9b0e Instruction clarification for listening books to all build shop maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17494 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:05:32 +00:00
rjtanner bf5aa00711 Grammar correction (can be build underneath -> can be built underneath) to all the build shop maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17493 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 04:56:13 +00:00
rjtanner d087dd7293 Cosmetic overhaul to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16687 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:06:59 +00:00
rjtanner 3bc0b16e5b Removed some of the forced line breaks in message text to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16667 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:22:48 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner 6544ff797a Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner ca39a26597 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:39:59 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
cavesomething 9b0315f2a2 add item builders to shop headers for building shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
cavesomething 47c712bb05 add shop headers to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
ryo_saeba aacc309308 Made instructions non-destructible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2702 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:38:55 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00