Commit Graph

16 Commits (master)

Author SHA1 Message Date
silvernexus dad71b985b Made the default books lying around Scorn start identified.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20256 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:32:52 +00:00
partmedia c1ea1fa314 Shrink boundaries of Scorn's south city wall.
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19522 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-06 01:33:59 +00:00
rjtanner f51c0e6941 Part of patch #325 More (minor) cosmetic changes, courtesy of Kevin Zheng. Guest book reformatting and instructional information updates to Wanderer Inn (scorn/taverns/inn) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18683 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-16 23:08:18 +00:00
rjtanner e457cd96c7 Update instructional text to the sign located in Wanderer Inn (scorn/taverns/inn) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16693 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:28:49 +00:00
rjtanner 6819b3101d Removed forced line breaks in message text to Wanderer Inn (scorn/taverns/inn) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16692 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:25:40 +00:00
rjtanner 0bdcc01504 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner 227d8c5359 Major cosmetic overhaul to the Wanderer inn in Scorn. Expanded the map to include ground outside the walls. Replaced grates with windows. Added more windows so that interior resembles the outside appearance of the inn. Doors now open when a player approaches them. Room doors are open by default. Removed line breaks to the introductory sign. Map now considered an outdoor map so darkness or time of day is visible when inside; added light sources to the inn. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14357 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-26 16:35:51 +00:00
ryo_saeba 9c54f94229 Change doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
rjtanner 101c92e662 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9947 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:54:11 +00:00
kbulgrien 498395d334 Smoothing fix along with replacing biglake tiles for sea tiles to make water
color consistent.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 21:53:47 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00