Rick Tanner
d8a4619f4c
Minor spelling update to NPC dialogue in Port Inn (scorn/taverns/inn2)
2023-11-25 00:25:49 -06:00
rjtanner
1d129d5598
Punctuation correction in message text to Port Inn (scorn/taverns/inn2) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17739 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-29 05:04:53 +00:00
rjtanner
a22ba33a15
Removed forced line breaks in message text to Port Inn (scorn/taverns/inn2) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16694 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:30:15 +00:00
rjtanner
019dd8307c
Redesign and minor cosmetic changes to the Port Inn in Scorn. Expanded the map to include more ground outside the inn walls. Many of the room doors now open when a player approaches. Map is considered an outdoor map so darkness or time of day is visible when inside; added light sources.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14404 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-15 04:08:58 +00:00
rjtanner
101c92e662
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9947 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:54:11 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
kbulgrien
1ba483c77f
- Various spelling and grammar fixes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
...
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00