Rick Tanner
2fa288fdf3
Correct spacing after punctuation in msg text
2023-06-14 14:13:27 -05:00
rjtanner
ade2ed3be9
Make Evil Shrine maps part of the same reset_group, sisters_evil-shrine
2022-08-03 00:45:04 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
05d29aa9c7
Removed extra spacing from message text to Evil Shrine, West (sisters/shrine0_west) in Three Sisters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17743 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-29 05:30:00 +00:00
rjtanner
ddb2ca8071
Removed forced line breaks in message text to Evil Shrine, West (sisters/shrine0_west) in Valley of the Three Sisters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16733 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-20 04:48:09 +00:00
rjtanner
8e4b99fefb
Apply new region (threesisters) to relevant maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10218 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 01:29:40 +00:00
rjtanner
89c2b7511c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner
b02ecdfb28
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9962 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-01 01:03:16 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum
cf1a5c8747
Hide magic mouths below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3638 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 19:52:31 +00:00
mwedel
b9c42bd80e
Add a bunch more maps to the bigworld.
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MSW 2002-10-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00