tchize
ae73a16c1f
Massive change of grass based tiles to grass + another object above. Better result with smoothing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
rjtanner
5013d6df7d
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
temitchell
73e21f77e6
- change wasteland to impassable mountains, 12001-16000 ft mountain4,
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16001+ mountain5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
mwedel
5dc4c3aa8b
Initial import of new world. See the Info/README for more information.
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This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1460 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 06:44:57 +00:00