SilverNexus
8732b19c70
Merge branch weather in master.
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Note that this renders the weather branch for maps obsolete.
Additionally, there are still more areas with missing elevation, but those can be added directly to master.
2024-02-26 12:06:49 -05:00
rjtanner
0f83087ef7
WIP Feature Request #280 Light sources on world map roadways - added light sources to the road between Scorn and Navar
2022-03-19 01:09:45 -05:00
Kevin Zheng
7d87308017
Add missing elevation
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Imported from SilverNexus' weather patch.
2021-12-16 15:47:15 -05:00
tchize
9052625c6c
undo woods convertion commit of 2 hours ago
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize
6e4c55c4eb
Convert woods to grass_only + woods 5
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize
ae73a16c1f
Massive change of grass based tiles to grass + another object above. Better result with smoothing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
ff96262c2b
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7130 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:08:40 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
temitchell
73e21f77e6
- change wasteland to impassable mountains, 12001-16000 ft mountain4,
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16001+ mountain5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
temitchell
02bc849070
Made the main road wider (except the mountain underpass to darcap).
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added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00
mwedel
b9c42bd80e
Add a bunch more maps to the bigworld.
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MSW 2002-10-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00
mwedel
7c922868c2
Add navar_city to maps, with road connecting to scorn.
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Fix some broken exits in brest.
MSW 2002-06-02
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1613 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:24:39 +00:00
mwedel
5dc4c3aa8b
Initial import of new world. See the Info/README for more information.
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This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1460 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 06:44:57 +00:00