Commit Graph

959 Commits (master)

Author SHA1 Message Date
qal21 7eeea86ac4 Remove pirate's den from scorn sign. Patch courtsey of Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4900 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 01:24:58 +00:00
eracc de7bbfe5f1 Cosmetic changes to Scorn portgate to make it look like the East gate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4846 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:28:57 +00:00
eracc e44f53750e Add shop names to the shop icons for the shops in Brest. They were all
originally just called "shop".


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4818 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:26:49 +00:00
eracc 4560b1b851 World map updated to add tavern where players can get information about
Irritable Zorn.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4809 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:58:47 +00:00
k_ahlers e03837fdcd Fixed bug #1528016 sf.net-tracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
akirschbaum 09fcf1c1ef Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-06 22:03:35 +00:00
mwedel 203495ef74 Add new easy house maps.
MSW 2006-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
mwedel 5d50b45c31 Add a couple TRANSPORT boats for people to sail around with.
MSW 2006-02-06


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4429 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 08:03:17 +00:00
cavesomething add599b4ca change the scale on world maps to one chain per tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa f2b41c2268 applying navar barn to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4341 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:54:16 +00:00
mikeeusa ce38e5af56 applying barn2_northwest to darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4313 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:38:30 +00:00
mikeeusa 380a5b64fe Jail for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
mikeeusa 2b8dc560a0 Style to darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4233 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:12:32 +00:00
mikeeusa e81199324e azamuindo quest working on
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4217 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 06:59:55 +00:00
mikeeusa 026cf9237d working on azamuindo quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4201 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 22:03:18 +00:00
mikeeusa dbe0a44518 Working on quest, starts in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa a828f40b4d working on the quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00
mikeeusa a4f90dd0a8 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
mikeeusa 04cc09d64c Applying the new fant inn archtype to brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4171 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:50:16 +00:00
mikeeusa 145eb7e346 Starting work on a castle in antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-17 07:57:02 +00:00
mikeeusa 9a03e77552 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4150 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:27:36 +00:00
mikeeusa b345d8b982 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4149 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:22:55 +00:00
mikeeusa 337787603e Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4148 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:16:52 +00:00
mikeeusa 72e747ff56 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4147 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:01:59 +00:00
mikeeusa 62db71ebe7 Applying new navarish bank arch to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:38:18 +00:00
mikeeusa beb62459e7 Maps: making tower of illusion exit consistent with the world again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
mikeeusa 8fe3803360 Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku, which means Seat To Power, for you anime fans ... now you know! (what ryoku means, yes they named some female anime char 'power' and then put said char in a retarded love triangle with a man who couldnt choose to have both of them but, rather, fell into their trap of 'you must only choose one'... on another note both of said ficticious females were centuries old at least... yeah they haven't been around the block a few...)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4140 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:46:40 +00:00
mikeeusa 785ba079ed MapZ: Applying cave's shop header patch for wolfsburg dept store to the Consumer Value Store on the interwebnet (CVS)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 03:38:02 +00:00
mikeeusa 03156d0bf3 Maps: more theather in navar stuff
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 17:28:16 +00:00
akirschbaum 2564221647 Convert absolute map tiling paths to relative paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4126 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 10:01:28 +00:00
akirschbaum 8db413a433 Fix incorrectly set blocking/nonblocking sea tiles; one of them did allow to cast spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:22:54 +00:00
akirschbaum e3d97d6856 Remove '//' from path names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
mikeeusa 9fd4a304d7 Navar area: added some mysterious rand maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4096 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:33:32 +00:00
mikeeusa 392811c719 Navar area: added some mysterious rand maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4095 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:20:22 +00:00
mikeeusa debe0444cf maps Changing antartica's light house to use keteche's new snowy lighthouse arch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4071 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 16:29:24 +00:00
mikeeusa 478be4602f More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00
mikeeusa 462bfa14c4 Build shop in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4052 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 19:52:30 +00:00
mikeeusa d7f0d12340 More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 18:31:25 +00:00
mikeeusa addf3fcf98 azamuindo edits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4048 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 02:51:07 +00:00
mikeeusa a38dfa7567 Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4046 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 21:55:45 +00:00
mikeeusa 5e71d99067 maps: made the townhouse in brest use the _fant arch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4011 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:44:20 +00:00
eracc 5b475d8ffa Add Acme Inc. build shop on world map in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3988 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 19:30:14 +00:00
eracc 255c37c4da Adding Brest Town House to world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3974 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 03:14:36 +00:00
eracc 204026b2d0 Adding Lake Country dragon hangar to world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3916 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:19:49 +00:00
eracc eb9f4e2ce6 Update world map to add road and dragon hangar building.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3889 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 22:34:53 +00:00
eracc da84c578f0 Missed a spot where there should have been a "No Spells" tile. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3887 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 20:32:06 +00:00
mikeeusa 54bd86f5e5 world_104_115
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3870 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:34 +00:00
bbotbuilder f9942153b4 Set "Guild Houses Inc."'s exit coords, so that the server won't give a
warning about it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3859 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 20:45:08 +00:00
mikeeusa eb5b64d597 CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3811 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 05:49:58 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum fba4a15dda Fix exit coordinates for slave_pit2 to not drop players into a void.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3771 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 23:38:23 +00:00
mikeeusa 7a92288886 CVS: maps-bigworld: added the scorn trade center so it isn't taken for an empty lot again :P the trade center has recently been under abit of development so I'm putting it in the top level mlab dir for now (and so all the exits work) the region is set to scorn thus who will display properly etc, feel free to move it to an mlab dir under scorn (perhapse shops/mlab/ ? )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3731 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:29:06 +00:00
mikeeusa b16a8fc311 CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3729 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:12:12 +00:00
mikeeusa fd60a22658 CVS: maps-bigworld: added another underground area to antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3724 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:58:04 +00:00
mikeeusa 37e2d74534 CVS: maps-bigworld: added another underground area to antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3722 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:43:52 +00:00
mikeeusa acf7089485 added a potion shop to azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3713 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-26 01:45:19 +00:00
eracc 52ee3a9d91 Added a gaggle of wyvern's near dragon TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3704 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:32:50 +00:00
eracc 912a8b0965 Added two bands of wandering ogre's and ogre hero's near humanoid TC
entrance.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3703 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:24:27 +00:00
eracc 0ab3097139 Added a band of marauding demons and fiends near demon TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3702 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:15:48 +00:00
eracc 9e8be579b1 Added two bands of maurauding skeletal crews near the undead TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3701 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 17:47:17 +00:00
mikeeusa 17c9ee1ae4 CVS: maps-bigworld: azumauindo: added small apartment to ranbounagisatoshi
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3690 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-22 02:19:23 +00:00
mikeeusa 0ae0fc9d82 CVS: maps-bigworld azumauindo: added a trade center to ranbounagisatoshi
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3684 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-21 06:43:54 +00:00
mikeeusa 03ff5c8609 CVS: maps-bigworld azumauindo: added groupshop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3679 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 06:06:38 +00:00
mikeeusa bb71ff500c Moving 'antartica' more southerly so it never thaws as previous
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3677 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 00:21:36 +00:00
mikeeusa 3c27ce7355 CVS maps-bigworld commit, whalingpost and antartica maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3664 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 22:39:45 +00:00
akirschbaum ceebe32c03 Fix tiling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3644 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:01:51 +00:00
akirschbaum d5429e6bf0 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3640 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 21:27:29 +00:00
eracc 05329a8775 Following the lead of akirschbaum and hiding beneath the terrain invisible
tiles that are supposed to remain unseen.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3598 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 19:43:59 +00:00
k_ahlers 4ca70f1cb6 k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3465 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:43:26 +00:00
ryo_saeba 387352618c Map on tracker, #1239566 by Knut Ahlers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3463 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 17:30:29 +00:00
temitchell 59089f696f replace instances of s_bridge with stonebridge arches
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3425 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 14:43:23 +00:00
eracc bfc6bab5ff Fix area around Lord Ludo tower to stop ddoor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3382 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-16 16:28:41 +00:00
eracc 4e227720e8 Changed entrance to brest.inn for cosmetic reasons. Removed the odd, and
totally incongruous, invisible light sources and added "Street Lamps".
Modified the payment altar for "Lord Ludo" tower.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3376 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-09 04:09:14 +00:00
eracc c0ec7cda14 Added a road to another high level TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3368 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:44:25 +00:00
eracc 33c7d7fa3b Added sign and road to one of the high level TCs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3366 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:48:23 +00:00
eracc 245587d5bf Added sign and road to TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3364 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 21:11:39 +00:00
eracc 07a35f2ee1 Added a road to one of the high level training centers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3360 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:04:06 +00:00
temitchell ca371a79b5 edits to greenway maps
- add new entry points
- edit entrances (making random maps less deep but more dangerous)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3358 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-04 15:31:30 +00:00
eracc e331d6b4ed Update for TC road.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3355 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 21:11:02 +00:00
eracc 38eca5cbfe Fixed some errors I made that prevented players from reaching the TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3348 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 03:47:25 +00:00
eracc e7c40657ea Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3345 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 04:37:01 +00:00
eracc 73a628be44 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3344 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 03:58:15 +00:00
eracc fd4f048a51 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3343 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 01:07:39 +00:00
eracc 3b3a853444 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3338 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:13:44 +00:00
eracc 216e0bc11a Entrance to part of low level TC moved to this map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3325 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:14:55 +00:00
eracc e07724d57f Closed the TC in Scorn. Map modified to reflect status.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3324 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:13:03 +00:00
akirschbaum 82c994ec29 Add proper names to buildings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3318 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:23:54 +00:00
eracc 5771e041ac Several maps updated and never committed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder 0bcf17366a Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00
cavesomething d453a464af some region definition updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
mwedel cc46ad1bf2 Add difficulty_increase 0.5 to mushroom quest - this puts it more
in line with the difficulty of the final map and where it is in the
sceme of all the scorn knighthood quests.
MSW 2005-04-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3199 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 07:02:56 +00:00
temitchell 452f59c1e5 Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3185 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:24:54 +00:00
temitchell e12d135010 Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3184 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-03 23:30:36 +00:00
cavesomething d50508cba7 region updates for some maps in navar and brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
majorwoo 0a703ab788 New Brest look from mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3158 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:59:02 +00:00
majorwoo 227520dc4d This is the new teamwar map, and modified world map with the entrance
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-20 22:35:37 +00:00
akirschbaum 83dc93f345 Fix exit destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-17 18:20:22 +00:00
akirschbaum 86ce004c23 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3144 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-16 21:39:47 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell c707704948 removing mlab from scorn (upstream has moved to Navar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
temitchell 62fe935138 - oops make apartment unique exit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3136 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:20:06 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell d0fdf7199e Patch in elevation from origiunal bigworld maps - fix mountains
(wasteland -> mountain5)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 03:58:45 +00:00
temitchell ca36990223 Move Pirate Den to Wolfsburg
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-12 09:50:42 +00:00
ryo_saeba d8ae17c273 Commit changes by Mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3105 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:52:08 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell 1c6fbf93d7 - fix typos on troll bridge, add mid level random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-13 00:26:07 +00:00
temitchell ab2c41388a Add a few random low level 'sporting' caves near Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-22 21:18:45 +00:00
salathar e0b32ceeaa Fix giant oak tree teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2996 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:38:44 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
salathar 64721f386e Fix spellcasting in Scorn, patch 1054375
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2984 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-07 09:44:06 +00:00
majorwoo b3ad4b9ae5 Added pshops basement maps & underground river
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2975 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-22 21:07:42 +00:00
majorwoo b1e939e196 Added new phops maps (brest/pshops/). Player museum of sorts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2967 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 01:05:13 +00:00
temitchell e179f1d076 - Rockgardens is a new tenement building in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2941 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-09 17:08:25 +00:00
temitchell a1353f29cc - fix coastline wolfsburg, add a temple for Ixalovh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2936 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-04 03:35:13 +00:00
temitchell 09aaa09ee5 - add another branch to the dark forest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2906 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-08 01:26:56 +00:00
temitchell bbe821711a - add ixalovh shrine and tomassos house to port joseph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2897 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:50:25 +00:00
temitchell 4e1201dac8 - add ixalovh temple to scorn port, add curse detector to generalstore
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:22:07 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell 7c1b362465 add inn and house to elf village north of Scorn, touchup guard posts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-15 19:26:14 +00:00
temitchell 8bfe27a19f add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell b8d87a560e - dark forest updates - linking more treehouse guard stations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 03:21:16 +00:00
temitchell 465f7d75a5 -update world maps for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2849 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:11:05 +00:00
temitchell 47d32f95bf - update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell f815f83e12 - fix for player casting spells through the gatehouse and killing people
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
temitchell ae479f335b - fix the difficulty and level depth on these random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2812 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-06 16:24:20 +00:00
temitchell 8e1fc955c3 - add some dark forest magic and little elf settlement to this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell 9cbce71fbf - fix water under galleon to allow passage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2727 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-15 03:08:53 +00:00
temitchell ee0d66b093 - fix water under the pier
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2725 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-12 06:39:40 +00:00
ryo_saeba ee5bb5b817 Guild for Damned Heretics
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2706 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:49:28 +00:00
ryo_saeba 274ed1622b Guild for Dreaming Sage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
ryo_saeba 4fda93db1f Guild for Drunken Barbarian
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
ryo_saeba 4e41792895 Readded Acme Inc. building shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2701 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:37:47 +00:00
ryo_saeba 21f829a2a1 Restored version 1.9 due to some corruption from me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2698 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-02 17:05:44 +00:00
ryo_saeba e9370df374 Storage room for BlackShield
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
ryo_saeba 2c45208ff2 Storage rooms for guilds in Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba 88e607fd18 Added storage room for MailedFist
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell 58b0594b92 - updating some worldmaps with some changes (mostly
shoreline and beaches - some mountains)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2634 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:56:08 +00:00
temitchell 8ec82af684 - add entrances to new navar shops (also new temple coming soon)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2633 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:37:56 +00:00
temitchell 1c6254c637 - add two workshop buildings to Navar, change exit for Gunther's
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2630 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:41:36 +00:00
temitchell 812e7b79c6 - change exits to moved maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell 46be970753 - Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
onefang 27eae5ae6c Removed bat generator. DVS 2003-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang ee94b3e4bd Moved Dark Forest, and added external critters. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang 343c872796 Allowed access to sea from Navar DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00
onefang 1161824810 Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2443 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-04 01:02:17 +00:00
temitchell 37fcfd4c0f add gaea shrine to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2438 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:30:45 +00:00
temitchell fbb106282a - add links to new temples - add no magic to city streets
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2436 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:48:50 +00:00
onefang 4fef770c67 world/world_*: Added large forest between the roads near Scorn and Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2433 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-30 00:50:10 +00:00
temitchell 81f33cf19f - the proverbial ruined temple filled with monkeys and traps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2402 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:42:05 +00:00
temitchell aeb5ca6a1b - fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment.  The bridge over the estuary was
not passable (water was no_pass - now passable)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
temitchell ba1a82d526 - add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00
crowbert fcb8172188 move /crow/train to /scorn/crow/train
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
temitchell eae6a8104c - add link to casino infernal in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2378 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:49:51 +00:00
crowbert b1bf83481c add new training center to a barn in the Scorn port area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2374 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 23:17:49 +00:00
crowbert f2a606fb87 switch pirateisland quest monsterstyle to undead_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2372 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:55:48 +00:00
temitchell 30e69683f2 - add Imperial post office outlets to Navar and Scorn maps
- repair some of the elevation damage around scorn due to map changes


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2354 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 20:50:48 +00:00
temitchell 193ad120e3 - adding a bridge with (no trolls under it)
removing some excess elevation entries


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2325 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 10:50:23 +00:00
temitchell c66eb5a860 - add in a few random maps south of scorn, add an orchard
backport elevation from old maps and assign some elevations based on
ground type (groan).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2323 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 05:47:39 +00:00
temitchell 2193116265 - some beaches
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2246 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 03:49:16 +00:00
temitchell 73e21f77e6 - change wasteland to impassable mountains, 12001-16000 ft mountain4,
16001+ mountain5


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2192 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:43:32 +00:00
gros 0b4e4e7919 Opened a channel between the Sea of Navar and the Outer Ocean
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2177 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-11 18:06:03 +00:00
jbontje c43a265957 Move cathedral
mids 2003-05-26


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2162 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:13:25 +00:00
temitchell 5750f0d644 Generating new elevation information for maps in /kameria/CVS/work/
...this may take a minute
map file: /kameria/CVS/work/world_105_122, 15 elevations assigned.
map file: /kameria/CVS/work/world_105_123, 481 elevations assigned.
map file: /kameria/CVS/work/world_105_124, 345 elevations assigned.
map file: /kameria/CVS/work/world_106_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_121, 8 elevations assigned.
map file: /kameria/CVS/work/world_106_122, 1100 elevations assigned.
map file: /kameria/CVS/work/world_106_123, 857 elevations assigned.
map file: /kameria/CVS/work/world_106_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_106_125, 517 elevations assigned.
map file: /kameria/CVS/work/world_107_120, 8 elevations assigned.
map file: /kameria/CVS/work/world_107_121, 167 elevations assigned.
map file: /kameria/CVS/work/world_107_122, 2366 elevations assigned.
map file: /kameria/CVS/work/world_107_123, 2293 elevations assigned.
map file: /kameria/CVS/work/world_107_124, 273 elevations assigned.
map file: /kameria/CVS/work/world_107_125, 347 elevations assigned.
/kameria/CVS/work/world_108_121, no changes
map file: /kameria/CVS/work/world_108_122, 1173 elevations assigned.
map file: /kameria/CVS/work/world_108_123, 764 elevations assigned.
map file: /kameria/CVS/work/world_108_124, 484 elevations assigned.
map file: /kameria/CVS/work/world_108_125, 556 elevations assigned.
/kameria/CVS/work/world_109_121, no changes
map file: /kameria/CVS/work/world_109_122, 157 elevations assigned.
map file: /kameria/CVS/work/world_109_123, 578 elevations assigned.
map file: /kameria/CVS/work/world_109_124, 715 elevations assigned.
map file: /kameria/CVS/work/world_109_125, 699 elevations assigned.
/kameria/CVS/work/world_110_122, no changes
/kameria/CVS/work/world_110_123, no changes
map file: /kameria/CVS/work/world_110_124, 31 elevations assigned.
map file: /kameria/CVS/work/world_110_125, 50 elevations assigned.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2130 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 21:47:03 +00:00
avogl 9073bc32f6 These are the new Brittany worldmaps, as announced on cf-maps
mailing list:
Brittany is now enclosed by a ring of no-pass mountains.
There are two passages where the road leads over the mountains.
Players need to fight and survive the mountain tops in order
to enter Brittany.

Additionally I added a direct road to Lake Country.
I have also replaced all wastelands inside Brittany by
snowy mountains.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2129 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 19:31:46 +00:00
temitchell 396ead5ae3 - more done on the 'bring back the big forest' project. The forest to
the east of scorn should be noticably more wooded.  Also some
rivers and a few little lakes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2121 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 05:11:54 +00:00
temitchell f8c34d7a75 -new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell 490c688aaf - forgot to remove Beginners2 from here whe it was moved to Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2110 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:52:20 +00:00
temitchell 6ab3bec5ca - oops, elevation in map header from script slipped by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2108 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 01:17:42 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
temitchell a82c087771 - greening project - fixing my old mistakes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2083 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-02 03:22:05 +00:00
temitchell 36b2588d17 - made the big forest a bit bigger
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1996 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-03 23:05:27 +00:00
garbled fbab9402ce Move the messhall over and link the big tower/tavern thingie
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1983 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:40:13 +00:00
mwedel 434b87a24a Fix exit coordinates for rowboat - was dropping players in the middle
of the ocean.
MSW 2003-01-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1947 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 08:12:19 +00:00
garbled b730d0de63 Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
mwedel f62d0634f1 Fix final_map path for goblin chief. Also, set difficulty 2 -
hopefully this won't be too hard, as it now adds some monsters to the
maps leading up to the final map.
MSW 2002-12-03


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1870 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-04 08:08:06 +00:00
garbled 925181db9d Change any exits that were directly on the floor to have a floor arch
underneath them.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1869 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-03 09:18:50 +00:00
mwedel 579530392e Fix exit for wyvern quest - was missing the slaying /! portion.
MSW 2002-11-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1860 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-01 07:02:38 +00:00
temitchell bdde1b4440 added some lighting to lake country area (very little), Santo D., Darcap, stoneville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1802 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-09 22:56:48 +00:00
temitchell b63060f8f1 modified inn lighting (removed redundant lights)
added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1792 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 23:11:23 +00:00
temitchell 812397713b Added streetlights to Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1791 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 07:05:45 +00:00
mwedel cdf3aec622 Fix goblin head quest (final map was wrong).
Add new image (Info/world.gif) - this is a representation of what the
    world looks like.  Add script (Info/combine.pl) that I used to make
    this image.
Add a bunch of unlinked maps.  As of this commit, everything in the 'small'
    world  directory is now here.
MSW 2002-10-29


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1784 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:52:35 +00:00
garbled 12ecb0939a These maps were actually missing spaces, causing some big fun.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1782 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:35:09 +00:00
temitchell 8737e90b6b Added new inn, linked it on world map - fixed A.V's change I clobbered on world_101_114
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1774 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-29 05:55:55 +00:00
temitchell 02bc849070 Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00
avogl c0e2343e45 Corrections for teleporter problem due to
missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00
temitchell 24fb2e79a5 Added to Aljwaf quest and moved the ruins to the wolrd map - changed old map link to this quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1757 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 04:09:41 +00:00
mwedel b9c42bd80e Add a bunch more maps to the bigworld.
MSW 2002-10-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel 3bb0905829 Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-22 06:24:47 +00:00
mwedel f16e147fb7 More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1733 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-20 07:25:42 +00:00
mwedel 3260fae07e Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel 493027e64b Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-09 07:20:07 +00:00
mwedel c4c13c4804 Update maps-bigworld to keep in sync with maps (old).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 06:59:06 +00:00
mwedel 575cf6d5a8 Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-04 06:49:14 +00:00
mwedel 08d0e1e822 Re-add outdoor flag to maps in which the value got stripped.
MSW 2002-07-23


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1667 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-24 06:14:46 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00
mwedel 500afbdeca scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion.
.emergency: New file, contains emergency map information to use for
  this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
  exits from it, and put invisible exits under the relevant
  portions so that players get transported to the correct place inside
  the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
  within the city.
MSW 2002-06-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1627 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-15 07:51:10 +00:00
mwedel 7c922868c2 Add navar_city to maps, with road connecting to scorn.
Fix some broken exits in brest.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1613 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:24:39 +00:00
mwedel c9f4015e08 Add brest/brittany maps.
Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-01 08:13:07 +00:00
mwedel 874bad5f93 Add sign to Euthville town square.
MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1608 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 07:00:54 +00:00
mwedel dfc751a542 Fix some exits in santo_dominion which didn't lead back to the map
properly.

Add euthville (kar) maps.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 06:27:18 +00:00
mwedel f14e1c015b Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel 5dc4c3aa8b Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1460 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 06:44:57 +00:00