Commit Graph

7421 Commits (master)

Author SHA1 Message Date
akirschbaum eb951460e0 Replace obsolete field slow_move with move_slow/move_slow_penalty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner 12219c9f88 Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:10:36 +00:00
akirschbaum dc15984753 Do not create superfluous 'randomitems none' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7536 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:02:46 +00:00
rjtanner a116c46572 Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 22:54:29 +00:00
gros f57f3a6895 Corrected a glitch in IPO Colette's answer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7532 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 18:52:50 +00:00
tchize 9335e0f4d2 add a werebeast script and demo
The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7519 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 17:38:05 +00:00
qal21 9d449dde5b Fix filename comments
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7510 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 00:14:49 +00:00
tchize 91a9bf913d Add Timeofday generic scripts and a demo map
Those 4 script can be used as filter or triggerer based on current time. 
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7509 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-16 13:27:03 +00:00
eracc da810f1b29 Fixing the Zorn girls. They all had too low max hp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-14 17:54:03 +00:00
rjtanner 793b0beed0 Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:57:38 +00:00
eracc c4658bf3af Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:34:36 +00:00
eracc a10a1ff53d Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7503 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-12 20:15:44 +00:00
tchize d0f032623a Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7496 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-08 23:36:22 +00:00
rjtanner 4bdce564f2 Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7488 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-07 06:05:12 +00:00
rjtanner 297894cd2f Widen the hallways of One Eyed Mike's store in order to accomodate use from more then one player at a time
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7487 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 06:41:38 +00:00
rjtanner 8bc73d2b5d Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7486 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 05:46:36 +00:00
rjtanner deb4aa7dfa Updated ChangeLog files using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7485 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 02:25:22 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
rjtanner e253b2aa71 Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:25:15 +00:00
akirschbaum 25d47ce4e3 Add Gridarta converter script to update legacy spellcasting objects in map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7476 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:07:09 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 01e889ade7 Remove links to non-existant maps (or maps that are still in /unlinked)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7471 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:50:47 +00:00
rjtanner a3db3586ce Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7469 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:20:19 +00:00
rjtanner 95a9e082dc Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7468 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:08:16 +00:00
rjtanner e8f34bc39e Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:50:52 +00:00
rjtanner 78f5c1102e Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:28:09 +00:00
rjtanner 04b449be33 Tentative fix for bug # [1805174] /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed coordinates on a number of teleporters and removed movement detectors on the exit teleporter, added entrance coordinates to make bug testing easier
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7464 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 22:57:17 +00:00
rjtanner 46e4e32292 Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7463 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:28:20 +00:00
rjtanner 9653cfd4ec Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7462 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:18:05 +00:00
rjtanner fb24176e53 Added missing face/graphic for confusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7456 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:47:33 +00:00
rjtanner 0224848037 Add missing map difficulty, remove the wallclock archetype from branch/1.x since it's not available in the branch archetype set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7455 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:26:24 +00:00
rjtanner f2f87afe8f Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7454 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:02:20 +00:00
rjtanner 67d32ee095 Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7453 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:36:23 +00:00
rjtanner 28c79e25cb Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:27:56 +00:00
rjtanner 9308f88a9f Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7450 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 00:16:01 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner 21de1ea14f Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7446 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 18:27:14 +00:00
rjtanner 7ad96f4779 Make all the exits out of the Spiral Tower in Navar to the same destination, remove no longer used exit information
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7445 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 16:43:58 +00:00
rjtanner e122ec01e5 Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7444 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:53:59 +00:00
rjtanner 0bfa8e01c5 Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7443 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:03:34 +00:00
rjtanner 273247badf Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 03:02:07 +00:00
rjtanner 89f1aefe11 Correct and update overwritten partial resistance values
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 01:23:59 +00:00
rjtanner 408048fdec Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
akirschbaum 30fe78f88d Do not update the 'Modfied:' map header when normalizing maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7431 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-31 20:41:50 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner 093fd3124c In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7429 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 04:59:28 +00:00
rjtanner 4bfb3fdcb8 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7428 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-29 05:12:46 +00:00
akirschbaum 1f1c4e6ac3 Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
akirschbaum ae1f1a3c0a Do not crash script if no log file is given.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7425 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 18:37:54 +00:00