akirschbaum
eb951460e0
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner
12219c9f88
Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:10:36 +00:00
akirschbaum
dc15984753
Do not create superfluous 'randomitems none' attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7536 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:02:46 +00:00
rjtanner
a116c46572
Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 22:54:29 +00:00
gros
f57f3a6895
Corrected a glitch in IPO Colette's answer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7532 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 18:52:50 +00:00
tchize
9335e0f4d2
add a werebeast script and demo
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The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7519 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 17:38:05 +00:00
qal21
9d449dde5b
Fix filename comments
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7510 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-17 00:14:49 +00:00
tchize
91a9bf913d
Add Timeofday generic scripts and a demo map
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Those 4 script can be used as filter or triggerer based on current time.
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7509 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-16 13:27:03 +00:00
eracc
da810f1b29
Fixing the Zorn girls. They all had too low max hp.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-14 17:54:03 +00:00
rjtanner
793b0beed0
Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:57:38 +00:00
eracc
c4658bf3af
Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
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Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-13 05:34:36 +00:00
eracc
a10a1ff53d
Since pupland is not yet merged into big world I am making the pupland outdoor
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maps actually *be* outdoor maps to honor the day/night cycle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7503 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-12 20:15:44 +00:00
tchize
d0f032623a
Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7496 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-08 23:36:22 +00:00
rjtanner
4bdce564f2
Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7488 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-07 06:05:12 +00:00
rjtanner
297894cd2f
Widen the hallways of One Eyed Mike's store in order to accomodate use from more then one player at a time
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7487 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 06:41:38 +00:00
rjtanner
8bc73d2b5d
Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7486 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 05:46:36 +00:00
rjtanner
deb4aa7dfa
Updated ChangeLog files using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7485 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 02:25:22 +00:00
rjtanner
67ec8650a6
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
rjtanner
e253b2aa71
Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:25:15 +00:00
akirschbaum
25d47ce4e3
Add Gridarta converter script to update legacy spellcasting objects in map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7476 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:07:09 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
01e889ade7
Remove links to non-existant maps (or maps that are still in /unlinked)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7471 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:50:47 +00:00
rjtanner
a3db3586ce
Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7469 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:20:19 +00:00
rjtanner
95a9e082dc
Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7468 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:08:16 +00:00
rjtanner
e8f34bc39e
Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:50:52 +00:00
rjtanner
78f5c1102e
Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:28:09 +00:00
rjtanner
04b449be33
Tentative fix for bug # [1805174] /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed coordinates on a number of teleporters and removed movement detectors on the exit teleporter, added entrance coordinates to make bug testing easier
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7464 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 22:57:17 +00:00
rjtanner
46e4e32292
Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7463 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:28:20 +00:00
rjtanner
9653cfd4ec
Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7462 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 20:18:05 +00:00
rjtanner
fb24176e53
Added missing face/graphic for confusion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7456 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:47:33 +00:00
rjtanner
0224848037
Add missing map difficulty, remove the wallclock archetype from branch/1.x since it's not available in the branch archetype set
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7455 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:26:24 +00:00
rjtanner
f2f87afe8f
Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7454 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:02:20 +00:00
rjtanner
67d32ee095
Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7453 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:36:23 +00:00
rjtanner
28c79e25cb
Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7452 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 01:27:56 +00:00
rjtanner
9308f88a9f
Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7450 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 00:16:01 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner
21de1ea14f
Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7446 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 18:27:14 +00:00
rjtanner
7ad96f4779
Make all the exits out of the Spiral Tower in Navar to the same destination, remove no longer used exit information
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7445 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 16:43:58 +00:00
rjtanner
e122ec01e5
Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7444 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:53:59 +00:00
rjtanner
0bfa8e01c5
Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7443 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:03:34 +00:00
rjtanner
273247badf
Normalize map files; no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 03:02:07 +00:00
rjtanner
89f1aefe11
Correct and update overwritten partial resistance values
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 01:23:59 +00:00
rjtanner
408048fdec
Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
akirschbaum
30fe78f88d
Do not update the 'Modfied:' map header when normalizing maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7431 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-31 20:41:50 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner
093fd3124c
In-progress or partial check in; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7429 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 04:59:28 +00:00
rjtanner
4bfb3fdcb8
In-progress or partial check in; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7428 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-29 05:12:46 +00:00
akirschbaum
1f1c4e6ac3
Normalize map files; no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
akirschbaum
ae1f1a3c0a
Do not crash script if no log file is given.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7425 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 18:37:54 +00:00