rjtanner
ce6856c934
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11051 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:21:53 +00:00
rjtanner
1b26e06391
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10802 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:13:37 +00:00
rjtanner
586359cec8
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10800 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:06:17 +00:00
rjtanner
d8d95ca956
Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accomodate doorway changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 04:59:40 +00:00
rjtanner
6ca5d61ee2
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:43:01 +00:00
anmaster
a89f2f8bf9
Make some tourches that could be used to bypass some maps in puplands non-pickable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9137 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:40:06 +00:00
rjtanner
9308f88a9f
Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7450 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 00:16:01 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
546aecff29
Add dtabb (darcap) maps.
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Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00