Commit Graph

234 Commits (01a133c4d5cfa97c54868f3853e55fbfcf01fce0)

Author SHA1 Message Date
ryo_saeba 5eb9ed4fb5 Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:43:50 +00:00
ryo_saeba 8a1647f4e0 Make player required to talk before saying she got the roots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:12:57 +00:00
ryo_saeba 33401e83d1 Use Python-based scripts instead of specific plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 09:47:02 +00:00
ryo_saeba ec706b815f Replace plugin-based handling with event-based one (using Python script).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13321 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 19:55:54 +00:00
ryo_saeba c72773c55f Replace specific plugin handler with Python script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13316 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 18:26:32 +00:00
ryo_saeba f07a21859a Typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13255 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:46 +00:00
ryo_saeba 9d3e2fcd46 Remove dummy and weird event.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13254 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:01 +00:00
ryo_saeba 65125e1da8 Add missing selling hook to chalice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13253 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:18:06 +00:00
cavesomething ea55424150 Quest definition files using the new quest definition syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 2608ede68c Entrance to the random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba 2a064bef31 Add lights, tweak initial speed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba b0cbe2f011 Implement the water house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba a53b7eecdb Implement the earth house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba 9b4f3a6129 Implement the air house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba 0d51ad3158 Totally revamp the elemental houses, so they are now exhibits (work in progress).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba 240ff7bafa Darcap public library, with some parts of Darcap's history.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba 01180c2e6e Give a decent name, set region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba 261ff8cf4c Small house, not much story yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba 749ccf2eda Tweak dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba daa7e593b8 First really basic quest, to test the mechanisms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba 3be1c4b366 Fishing shop, with fishing poles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba 472a8a8646 Trap the relics so player has a bad surprise when selling it in a Darcap shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba d25f220a80 Revamp Saint Andreas's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba cbdf35d1f7 Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba 621cfdcc57 Fix rollers, add sky/cloud to map, prevent players moving outside path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien 12bb87add3 - Remove duplicate "stones" flooring from areas players can walk on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien 0eaf3a898b - Get rid of duplicate stones tiles over the whole map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 5d3bc0d46e - Fix spelling on statue; fix wall piece in entry area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11666 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-29 04:05:08 +00:00
rjtanner c3abe6b55f Final checkin of patch 'fun zone updates - ID: 2650371'; limit the number of players that can enter to eight (8)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11625 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:18:17 +00:00
rjtanner 78551dd1ca Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11624 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:14:55 +00:00
rjtanner bdffb0f98e Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11623 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:10:06 +00:00
rjtanner e96784370e Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 1 to enter the obstacle course, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11622 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:07:40 +00:00
rjtanner c8cc74ad8c Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 2 to enter sumo wrestling, removed the clouds that conflicted with the teleporters, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11621 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:04:00 +00:00
rjtanner b681d14af5 Removed the cloud floor tile in the Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in Darcap Circus, it was causing problems with the teleporter back to the Fun Zone Lobby
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11289 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 05:07:50 +00:00
anmaster aa0729ab16 Fix exit coords in /darcap/darcap/earthhouse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11252 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:54:24 +00:00
rjtanner ce6856c934 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11051 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:21:53 +00:00
rjtanner 4b43c946b3 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11050 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:19:09 +00:00
rjtanner 3d2e52b421 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11027 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 06:49:39 +00:00
rjtanner 9b1ff4137f Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:03:14 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 1b26e06391 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10802 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:13:37 +00:00
rjtanner 3d3291463d Cosmetic change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10801 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:07:29 +00:00
rjtanner 586359cec8 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10800 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:06:17 +00:00
rjtanner bc45612709 Update map entrance coordinates due to doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:04:01 +00:00
rjtanner d8d95ca956 Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accomodate doorway changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 04:59:40 +00:00