b797012d36 
								
							
								 
							
						 
						
							
							
								
								Give proper key codes to doors in Tower of Demonology  
							
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							Part of patch https://sourceforge.net/p/crossfire/patches/420/  by Saiapatsu. 
							
						 
						
							2021-08-13 18:31:36 +02:00  
				
					
						
							
							
								 
						
							
							
								c2f2e4160a 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks and punctuation corrections in message text to Tower of Demonology Master Level (quests/peterm/Demonology/MasterLevel).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16374 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-30 05:46:37 +00:00  
				
					
						
							
							
								 
						
							
							
								248444b7ce 
								
							
								 
							
						 
						
							
							
								
								Apply region wilderness to Tower of Demonology maps (/quests/peterm/Demonology/*)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11087 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-22 06:16:47 +00:00  
				
					
						
							
							
								 
						
							
							
								7a823213b6 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-22 00:54:11 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
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							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b56232536f 
								
							
								 
							
						 
						
							
							
								
								Fix typo.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7305 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-08 17:58:58 +00:00  
				
					
						
							
							
								 
						
							
							
								09cea88923 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 06:18:36 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f16e571342 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next to doors. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:22:10 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
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							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								d70ebc1c34 
								
							
								 
							
						 
						
							
							
								
								Add a bunch of new maps to the bigworld maps.  Update many maps  
							
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							they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-15 07:13:32 +00:00