anmaster
8f62e91044
Resize some more mlab maps that were mostly a lot of empty space.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9164 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 09:06:39 +00:00
qal21
b24fa01301
Add region info in mlab, courtesy of Arvid Norlander
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9102 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:38:53 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
7fd475bd30
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
temitchell
fc194f2848
- add more citydecloud maps, spire, bigstore
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- MANY fixes to the shops to prevent players walking off with unpaid
items.
-paired down number of items for sale (including 'rezoning' two stores
to 'adventure' areas)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3326 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 20:11:16 +00:00
temitchell
2a8353b7b2
- add castle keep maps to citydeclouds
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3290 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 23:35:08 +00:00