Commit Graph

15 Commits (0de56ebc99cbd7da8824e7074be92279b04ff1db)

Author SHA1 Message Date
rjtanner a2d7478ece Spelling correction (belltower -> bell tower) to Church of Valriel, Bell Tower (scorn/temples/valriel3) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17536 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-16 04:24:13 +00:00
ryo_saeba 861c38654c Record players who reach the top of Valriel's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16789 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-22 11:34:19 +00:00
rjtanner 3e5cd0864b Removed forced line breaks in message text to Church of Valriel, Belltower (scorn/temples/valriel3) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16702 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-18 05:37:43 +00:00
ryo_saeba c6e7795bdf Fix accidentally patched depth.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13448 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:19:05 +00:00
ryo_saeba 536d26f940 Move Valriel's final and treasure maps to Scorn subdirectory and region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13446 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-10 10:16:11 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 1330710c28 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9949 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-30 00:36:56 +00:00
quinet 394a019d32 Replaced my old e-mail address in map headers by a working one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9577 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:46:03 +00:00
ryo_saeba f5780fed48 Change the exit leading to the final map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 23:20:47 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
eracc 7721cc1de0 Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
ryo_saeba e03abf6942 Add random map's name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00