rjtanner
|
3b20798a3e
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-26 07:09:18 +00:00 |
rjtanner
|
ac9e656ecc
|
Added 'blocked' walls to the unused spaces inside and around the cave walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9936 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-09-27 05:50:23 +00:00 |
rjtanner
|
1d3f35160c
|
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added santodominion as the region
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9935 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-09-27 05:44:27 +00:00 |
rjtanner
|
6893efdfb8
|
Spelling correction, carful -> careful
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9934 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-09-27 05:38:04 +00:00 |
akirschbaum
|
772638b98d
|
Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-05-30 07:32:24 +00:00 |
akirschbaum
|
d98265c0f0
|
Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-11-02 22:49:56 +00:00 |
rjtanner
|
2deb84184f
|
Synchronize with branch - maps names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7390 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-10-25 05:05:33 +00:00 |
rjtanner
|
4388a52699
|
Renamed maps (which used the actual file name). Replaced walls that were using the wrong sections next an opening. Removed a unneeded floor tile. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5628 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-02-28 03:04:16 +00:00 |
rjtanner
|
d3b9619df9
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-02-19 05:44:55 +00:00 |
qal21
|
de6c7764f8
|
Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2006-10-06 19:44:43 +00:00 |