baa7177f31 
								
							
								 
							
						 
						
							
							
								
								Update or correct entrance x and y coordinates in the map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-09 07:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								db97fa1880 
								
							
								 
							
						 
						
							
							
								
								Relocate light sources under neath floor tiles for the Inn located in Fortress Ang.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15156 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-03 02:25:42 +00:00  
				
					
						
							
							
								 
						
							
							
								65873bb2aa 
								
							
								 
							
						 
						
							
							
								
								Redesigned the Inn to Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the Inn.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15155 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-02 03:03:21 +00:00  
				
					
						
							
							
								 
						
							
							
								6e3c2b0a12 
								
							
								 
							
						 
						
							
							
								
								Redesigned the shop in Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the shop.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15154 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-01 02:35:26 +00:00  
				
					
						
							
							
								 
						
							
							
								6fe030872a 
								
							
								 
							
						 
						
							
							
								
								Remove 'rod' shopitems specifications; these have been merged into 'horn'.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-06-17 09:05:54 +00:00  
				
					
						
							
							
								 
						
							
							
								c975bdf29a 
								
							
								 
							
						 
						
							
							
								
								Apply region wilderness to Fortress Ang maps (/quests/cd/*)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11082 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-22 05:43:44 +00:00  
				
					
						
							
							
								 
						
							
							
								0f668e83b9 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10817 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-03 01:43:50 +00:00  
				
					
						
							
							
								 
						
							
							
								c4f9ba2dd0 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10780 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-30 05:47:35 +00:00  
				
					
						
							
							
								 
						
							
							
								adcf5f4331 
								
							
								 
							
						 
						
							
							
								
								Add shop headers to the store located in Fortress Ang  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10154 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 01:13:19 +00:00  
				
					
						
							
							
								 
						
							
							
								1a868eba3f 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 00:45:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a4020216d7 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-21 22:31:42 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3f7dc98689 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 02:09:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f04ba3021c 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:06:09 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3db2148f85 
								
							
								 
							
						 
						
							
							
								
								- apply fix by Jacek Konieczny.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2821 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-06-07 03:29:56 +00:00  
				
					
						
							
							
								 
						
							
							
								575cf6d5a8 
								
							
								 
							
						 
						
							
							
								
								Various updates -  
							
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							scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-04 06:49:14 +00:00