rjtanner
4c8ec2e928
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15173 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 01:16:06 +00:00
rjtanner
31db2e7ce5
Remove line breaks in NPC dialog to Eddie's Store by the Wall in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14474 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-20 03:59:21 +00:00
rjtanner
71e99a9dfe
Major cosmetic overhaul to Eddie's Store by the Wall (general store) in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14434 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-26 04:50:37 +00:00
rjtanner
453e0a6030
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10813 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:28:13 +00:00
rjtanner
8a3a876da7
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
5c3dc5f16a
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
cavesomething
eb8c50dbd9
shop headers for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3766 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 16:33:15 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
9990343a36
-modify Navar maps to use new style walls and buildings (thanks to
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Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar
-remember to update your arches...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell
d3ff6b1ad3
- adding a misc folder for building in Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2501 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:17:05 +00:00