rjtanner
							
						 
						
							 
							
							
							
								
							
								4fad6b0dd9 
								
							
								 
							
						 
						
							
							
								
								Apply region wilderness to Fire Temple maps (/quests/peterm/FireTemple/*)  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11081 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-22 05:40:05 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								1a868eba3f 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 00:45:48 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								2fe1a23f62 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9918 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-23 01:22:08 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								ecf3bf15b5 
								
							
								 
							
						 
						
							
							
								
								Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-05 23:29:34 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								68eae86ca0 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Added missing floor tiles.  Reset the darkness to level 5 on some of the maps (editor claimed that the range had to be 0-5 and the map was using 6.) Other changes are due to Map Editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5620 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:50:53 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								4fe81fb348 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3626 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 16:42:29 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								d70ebc1c34 
								
							
								 
							
						 
						
							
							
								
								Add a bunch of new maps to the bigworld maps.  Update many maps  
							
							 
							
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							they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-15 07:13:32 +00:00