rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
a051afe8e3
Added missing floor tiles to the Castle Zaah maps. Cosmetic touchups for sections of walls next to doors - wrong wall sections are used. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5569 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:11:05 +00:00
rjtanner
b45de565e6
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are due to Map Editor reformatting. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:04:08 +00:00
rjtanner
d155c4b679
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:01:29 +00:00
rjtanner
a37cfbf2c1
Reverted back to using the redundant floor tiles in this map - they are used for extra visual effects with smoothing. My mistake. Earlier changes to the exit coordinates still in place. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5530 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:24:05 +00:00
rjtanner
abb7df4ed0
Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
eracc
20cd068d8b
Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba
0d9df2c332
Fix for bug #1590857 : rods are glichted
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5278 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 22:40:28 +00:00
qal21
de6c7764f8
Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
k_ahlers
e7536f45bc
Bugfix to bug #1571256
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4997 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 12:23:08 +00:00
kbulgrien
1ba483c77f
- Various spelling and grammar fixes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers
4278ece85b
Added a no-way-back-warning
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 15:37:57 +00:00
k_ahlers
b7e7511854
Added the 40th part of the FT-Quest
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ATTENTION: This questpart is not linked! Do NOT add a link!
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 14:33:02 +00:00
k_ahlers
eebb78337f
Added some hints for lower level players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 08:38:59 +00:00
k_ahlers
430a9d9170
Corrected a designerror in a wall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 19:20:54 +00:00
k_ahlers
b33f10ab89
Added a permanent portal to the portal-Area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4736 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 16:29:31 +00:00
k_ahlers
60c50bb51b
Corrected Name of the Quest2-Castle
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4718 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 18:29:21 +00:00
k_ahlers
502b576f7d
Added the second part of the Forgotten Town Quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4715 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 17:54:45 +00:00
k_ahlers
a191ebe4b1
Moved a listening ear under the floor to hide it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:28:18 +00:00
k_ahlers
9a53373c69
* Added the first Quest to the forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-06 10:02:20 +00:00
k_ahlers
5b794b529d
* Added Shop Inventory Sign
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 20:03:44 +00:00
k_ahlers
ddddef8bb6
* Added a Library with integrated Shop to the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 18:27:14 +00:00
k_ahlers
2916832204
Fixed Enter-Bug
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:47:17 +00:00
k_ahlers
59d9a0bdcf
* Fixed X-Ray Bug
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:44:19 +00:00
k_ahlers
bc3239963b
* Addet a Funhouse in the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:37:32 +00:00
k_ahlers
cd894fd856
Deleted 9 Rows to make the City a bit more little.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 13:27:51 +00:00
cavesomething
6c5a1e1b4d
fix typo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4405 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-20 02:29:08 +00:00
akirschbaum
5ea3def4c1
Make the 'FT-Access Pass' work again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4301 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-07 14:19:54 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
bca9a21e7b
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething
7824bafad6
shop headers for darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3802 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 17:00:17 +00:00
akirschbaum
e4dbbb9a39
Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3755 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 19:48:33 +00:00
akirschbaum
eec20df670
Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
k_ahlers
c62ad77300
Corrected Bugs in King/Princess/Guards
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
k_ahlers
bfe6b75bbf
shops/*: added shop inventory signs
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city: corrected entrance to the palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers
d993234a8d
city: link to inn added
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inn: inserted and designed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers
7a3e4c09f5
redesigned, houses inserted
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers
a2c4f63e48
general, general2: redesigned; map splitted in two files; part of a little quest inserted
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magic: built in; other part of the little quest inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers
9c2877516f
armour, potion, weapon: all nomagic-tiles removed, selling works now
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city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers
891d4ac50d
general: New Shop added
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potion: New Shop added
city: Link to shops/general and shops/potion set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers
a2f21a44d4
palace: changed design, added npcs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers
464096736f
city: Link to palace set
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enter: automatic teleport when the pass is availible
palace: added
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers
c8a1028b85
shops/armour: Armourshop added
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city: Armourshop linked
ALL: Region set to 'Forgotten Town'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers
7101b83f04
weapon: Changed Exitlocation in the city-map
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city: linked weaponshop to shops/weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
k_ahlers
062d90e74f
city: automatic doorcloser added
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enter: bug with the monstermovers deleted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00