Commit Graph

1713 Commits (1889aab0d838d560ae5659505c0b3ab6ebebf543)

Author SHA1 Message Date
anmaster 3719744b78 Unbreak the bargaining skill in /pup_land/lone_town/gemshop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:57:52 +00:00
anmaster 9e3f9a40c5 Add missing floors under walls in /pup_land/raffle/raffle3_u2a
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:20 +00:00
anmaster e866fd36a5 Add missing floors under walls in /pup_land/pplant/pplant_ud2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9260 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:02 +00:00
anmaster a8dd0dbc78 Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
anmaster ff91d96a46 Adding missing floors under walls in /pup_land/ruin_barbarian/hole2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9258 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:33:37 +00:00
anmaster 5b869c23ab Add missing floors under walls in /pup_land/cave_weapon/*
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9257 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:30:31 +00:00
anmaster f9af1ad963 The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9256 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:23:28 +00:00
anmaster 7ae4ee8060 Add missing no magic tiles to fireborn and dragon hall of selections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:22:54 +00:00
anmaster 9e779cd417 Add missing no_spells to /HallOfSelection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:10:27 +00:00
anmaster 164c9ff124 Add missing floor tiles to /unlinked/Fogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9253 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:09:50 +00:00
anmaster bf43bfac1d More kandora fixes, change the nonexisting altar_jehovah to altar_valriel (as done in some maps reused from kandora in bigworld). Clean up walls and floors in /unlinked/kandora/circus/petshop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9252 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:00:01 +00:00
anmaster f65b2b4852 In /quests/peterm/quests/dragonquest2: add missing ground arches under walls and remove ground under blocked arches.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9251 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:41:51 +00:00
anmaster ecf3bf15b5 Add missing ground arches under walls to /quests/peterm/FireTemple/* and remove ground under blocked arches (in same maps), also (in same maps) remove some duplicate floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9250 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:29:34 +00:00
anmaster bc64ac639a Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:14:25 +00:00
anmaster b9b8eb9f0a Add missing floor tiles to /quests/hendel/pre_acid
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9248 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:12:24 +00:00
anmaster 8ce0b398d1 Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9247 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:53:15 +00:00
anmaster a0fc203ec8 In /quests/greyshield/Chamber, add missing floor tiles under walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9246 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:49:51 +00:00
anmaster 23e0a6124f In /quests/greyshield/{Cave,Cavern}, remove floor tiles under blocked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:48:15 +00:00
anmaster 6710350622 In /quests/greyshield/Castle, hide magic_ear under floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9244 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:46:55 +00:00
anmaster c95a6ce5fe Add floor tiles under walls and remove floor tiles under blocked in /quests/greyshield/Cavern2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9243 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:42:35 +00:00
anmaster 1f9de9cdc5 Hide magic_mouth under the floor in /quests/greyshield/GreyMaster.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9242 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:39:34 +00:00
anmaster 291eb6d909 Hide magic_ear under the floor in /quests/greyshield/Fortress.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9241 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:37:13 +00:00
anmaster c264c5e329 Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:33:16 +00:00
anmaster 5185f70e89 Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9239 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:12:27 +00:00
anmaster ca80392cdd Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:08:12 +00:00
anmaster e5a7169137 Make /scorn/houses/ house3.1st look nicer, add doorway arches to it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9237 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:05:54 +00:00
anmaster 559c82bbd5 Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9236 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:00:04 +00:00
anmaster 1e5dce1077 Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9235 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:57:08 +00:00
anmaster 72d96d5779 Clean up unneeded tiles that couldn't be seen or reached in /mlab/citydeclouds/cdcnwgateuprlv1 to be able to shrink map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9234 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:53:30 +00:00
anmaster a3ca425b1e Move a lot of the tiles up in cdcwgrotto1 to be able to shrink map a lot. Update exits to map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9233 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:49:23 +00:00
anmaster 7708fa6e16 Move some boulders/buttons connection stuff around in /mlab/citydeclouds/cdcapart1 to be able to shrink the map a lot.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9232 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:47:25 +00:00
anmaster f04b4ccd3f Removed unreachable, unused monsters at unreachable edge of map in city de clouds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9229 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:41:02 +00:00
anmaster 047292a607 Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9227 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:54:58 +00:00
anmaster a8b09a528a Add missing floor tiles under walls to /lake_country/Butakis/prison_s and make the books appear on top of the tables in /lake_country/Butakis/Rlib2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:34:21 +00:00
anmaster e59d06c632 Remove duplicate no magic tiles from jail map in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9225 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:32:34 +00:00
anmaster 943723045a Add missing no magic tiles to jail maps in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:31:58 +00:00
anmaster 65fc8b837e Get rid of unlinked /scorn/oldcity/oldcity[45]. Those maps had been converted to be parts of the single (tiled) oldcity54.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9223 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:30:10 +00:00
anmaster 8d4920f33b Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9222 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:27:40 +00:00
anmaster 1b41c3a4e7 Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9221 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:07:53 +00:00
rjtanner 0421721f99 Removed unused regions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9220 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 16:51:39 +00:00
anmaster b1de0d192c Fix look of the semi-broken exits in /navar_city/city1court (they animated even though "is_animated 0" was set, which broke them).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9219 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 14:44:50 +00:00
rjtanner 88d341dfb7 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9180 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-31 22:44:03 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
akirschbaum 7af382aba0 Run 'Shrink Map Size' function from MapNormalizer editor script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9175 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 06:23:54 +00:00
ryo_saeba 981fa64822 Remove unused map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9174 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:20:11 +00:00
ryo_saeba 3edfec6c2e Remove unlinked map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9173 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:13:51 +00:00
ryo_saeba b9c5515d45 Remove unlinked and empty maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9172 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:11:07 +00:00
ryo_saeba 30a488a8df Make windows coherent with wall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:58 +00:00
ryo_saeba 4107525495 First pass to add lore to the town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster 6bd68f5e92 Resize some more maps with wasted empty space in the lower right part of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9166 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 11:27:09 +00:00