Commit Graph

607 Commits (1b4bfe0c53561820f0135e2408ae09d90c5e1a46)

Author SHA1 Message Date
akirschbaum 7d9ec4e6f9 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3622 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 13:57:44 +00:00
akirschbaum 533f77fe2b Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum 9f1801668c Remove useless 'invisible 1' from random_wealth objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3620 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 09:56:54 +00:00
akirschbaum 5d7d513c99 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3619 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 19:01:23 +00:00
akirschbaum f111ee4b3a Remove magic mouth without message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
akirschbaum d0992743d8 Fix map name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3613 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:41:18 +00:00
akirschbaum 00954c4dc7 Make the dresser working.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3612 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:33:48 +00:00
akirschbaum 02459080e0 Make library key work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3611 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:29:35 +00:00
akirschbaum df67baa15b Fix messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3610 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:26:05 +00:00
akirschbaum f1d5b26a46 Fix magic mouth for right altar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3609 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:25:08 +00:00
akirschbaum bd001afc6d Fix layout of ascii image in nautical map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3608 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:18:32 +00:00
akirschbaum 1e5b39db2b Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3607 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 20:28:25 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
akirschbaum 72e81f9954 Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3601 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:11:39 +00:00
akirschbaum 3835cebbd0 Remove magic mouth with no message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3600 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:06:35 +00:00
eracc 05329a8775 Following the lead of akirschbaum and hiding beneath the terrain invisible
tiles that are supposed to remain unseen.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3598 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 19:43:59 +00:00
akirschbaum 08388e8a44 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
tchize 3fba7056b1 Fixed for RFE 947871 and fixed the altar.
Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3592 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-03 21:07:53 +00:00
akirschbaum 36fcc6a3d4 Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-01 23:24:07 +00:00
akirschbaum 9e7c4f1693 Move magic mouths and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:26:55 +00:00
akirschbaum f276a521c7 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3576 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:21:06 +00:00
akirschbaum 315e7e840c Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3575 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 19:50:52 +00:00
akirschbaum eec20df670 Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
akirschbaum 6925ecda95 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3568 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 16:45:35 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
qal21 3b05aedd01 Fix several bugs with the arena death teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3541 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-13 05:57:50 +00:00
bbotbuilder 7dfe37e54c Fixed issue where players can get stuck.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3533 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 16:10:58 +00:00
bbotbuilder 1d1e66847e Fixed issue where players can get "locked out" of their guild's storage
rooms.  Caused because the inventory checker didn't fall on a unique
floor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3532 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 15:55:58 +00:00
ryo_saeba 2f1e9b8c0e Add more battleground as players were getting killed later on (RFE 1222304)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3523 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 08:12:02 +00:00
qal21 d1c3553624 Fix spelling error in the region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3521 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 05:17:28 +00:00
k_ahlers c62ad77300 Corrected Bugs in King/Princess/Guards
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
ryo_saeba f294079e74 Log, then check mail - if mail fails, log is still written.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3498 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 19:32:16 +00:00
k_ahlers bfe6b75bbf shops/*: added shop inventory signs
city: corrected entrance to the palace


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers d993234a8d city: link to inn added
inn: inserted and designed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers 7a3e4c09f5 redesigned, houses inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers a2c4f63e48 general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers 9c2877516f armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers 891d4ac50d general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers a2f21a44d4 palace: changed design, added npcs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers 464096736f city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers c8a1028b85 shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers 7101b83f04 weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
akirschbaum 4e30bb4cbe Remove undefined field 'splaying'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 21:45:37 +00:00
k_ahlers 062d90e74f city: automatic doorcloser added
enter: bug with the monstermovers deleted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00
k_ahlers 35b8b57d5e Added the weaponshop and the questpart-area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 16:02:56 +00:00
k_ahlers 778e741993 Made the Vampires weaker (physical+50)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3468 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:51:18 +00:00
k_ahlers b4f6016726 map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3467 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:39:18 +00:00
cavesomething a1c6fedfad quest-ise the newbie house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3466 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 00:47:20 +00:00
k_ahlers 4ca70f1cb6 k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3465 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:43:26 +00:00
k_ahlers 6a6569d669 k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3464 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:37:07 +00:00