akirschbaum
7d9ec4e6f9
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3622 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 13:57:44 +00:00
akirschbaum
533f77fe2b
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum
9f1801668c
Remove useless 'invisible 1' from random_wealth objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3620 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 09:56:54 +00:00
akirschbaum
5d7d513c99
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3619 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 19:01:23 +00:00
akirschbaum
f111ee4b3a
Remove magic mouth without message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
akirschbaum
d0992743d8
Fix map name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3613 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:41:18 +00:00
akirschbaum
00954c4dc7
Make the dresser working.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3612 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:33:48 +00:00
akirschbaum
02459080e0
Make library key work.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3611 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:29:35 +00:00
akirschbaum
df67baa15b
Fix messages.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3610 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:26:05 +00:00
akirschbaum
f1d5b26a46
Fix magic mouth for right altar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3609 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:25:08 +00:00
akirschbaum
bd001afc6d
Fix layout of ascii image in nautical map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3608 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 21:18:32 +00:00
akirschbaum
1e5b39db2b
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3607 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-07 20:28:25 +00:00
akirschbaum
52c5ef198f
Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
akirschbaum
72e81f9954
Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3601 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:11:39 +00:00
akirschbaum
3835cebbd0
Remove magic mouth with no message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3600 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:06:35 +00:00
eracc
05329a8775
Following the lead of akirschbaum and hiding beneath the terrain invisible
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tiles that are supposed to remain unseen.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3598 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 19:43:59 +00:00
akirschbaum
08388e8a44
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
tchize
3fba7056b1
Fixed for RFE 947871 and fixed the altar.
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Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3592 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-03 21:07:53 +00:00
akirschbaum
36fcc6a3d4
Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-01 23:24:07 +00:00
akirschbaum
9e7c4f1693
Move magic mouths and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:26:55 +00:00
akirschbaum
f276a521c7
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3576 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:21:06 +00:00
akirschbaum
315e7e840c
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3575 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 19:50:52 +00:00
akirschbaum
eec20df670
Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
akirschbaum
6925ecda95
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3568 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 16:45:35 +00:00
qal21
1cde2de4df
Update in-game documentation of building to include recent changes/additions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
qal21
3b05aedd01
Fix several bugs with the arena death teleporter.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3541 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-13 05:57:50 +00:00
bbotbuilder
7dfe37e54c
Fixed issue where players can get stuck.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3533 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 16:10:58 +00:00
bbotbuilder
1d1e66847e
Fixed issue where players can get "locked out" of their guild's storage
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rooms. Caused because the inventory checker didn't fall on a unique
floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3532 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 15:55:58 +00:00
ryo_saeba
2f1e9b8c0e
Add more battleground as players were getting killed later on (RFE 1222304)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3523 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 08:12:02 +00:00
qal21
d1c3553624
Fix spelling error in the region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3521 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 05:17:28 +00:00
k_ahlers
c62ad77300
Corrected Bugs in King/Princess/Guards
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
ryo_saeba
f294079e74
Log, then check mail - if mail fails, log is still written.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3498 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 19:32:16 +00:00
k_ahlers
bfe6b75bbf
shops/*: added shop inventory signs
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city: corrected entrance to the palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers
d993234a8d
city: link to inn added
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inn: inserted and designed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers
7a3e4c09f5
redesigned, houses inserted
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers
a2c4f63e48
general, general2: redesigned; map splitted in two files; part of a little quest inserted
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magic: built in; other part of the little quest inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers
9c2877516f
armour, potion, weapon: all nomagic-tiles removed, selling works now
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city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers
891d4ac50d
general: New Shop added
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potion: New Shop added
city: Link to shops/general and shops/potion set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers
a2f21a44d4
palace: changed design, added npcs
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers
464096736f
city: Link to palace set
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enter: automatic teleport when the pass is availible
palace: added
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers
c8a1028b85
shops/armour: Armourshop added
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city: Armourshop linked
ALL: Region set to 'Forgotten Town'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers
7101b83f04
weapon: Changed Exitlocation in the city-map
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city: linked weaponshop to shops/weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
akirschbaum
4e30bb4cbe
Remove undefined field 'splaying'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 21:45:37 +00:00
k_ahlers
062d90e74f
city: automatic doorcloser added
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enter: bug with the monstermovers deleted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00
k_ahlers
35b8b57d5e
Added the weaponshop and the questpart-area
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 16:02:56 +00:00
k_ahlers
778e741993
Made the Vampires weaker (physical+50)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3468 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:51:18 +00:00
k_ahlers
b4f6016726
map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3467 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:39:18 +00:00
cavesomething
a1c6fedfad
quest-ise the newbie house
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3466 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 00:47:20 +00:00
k_ahlers
4ca70f1cb6
k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3465 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:43:26 +00:00
k_ahlers
6a6569d669
k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3464 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:37:07 +00:00