22ff65025f 
								
							
								 
							
						 
						
							
							
								
								Change name of sent mail scrolls  
							
							... 
							
							
							
							This prevents sent mail from being sent again, thus working around the
issue in Bug #803 .
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19852 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-03-18 21:43:01 +00:00  
				
					
						
							
							
								 
						
							
							
								708982a1a2 
								
							
								 
							
						 
						
							
							
								
								Replace Nurnberg as a random destination with Stonevill in the Nurnberg Dragon hangar (pup_land/nurnberg/dragonhangar/hangar).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19802 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-24 06:56:50 +00:00  
				
					
						
							
							
								 
						
							
							
								32f9e1f8aa 
								
							
								 
							
						 
						
							
							
								
								Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-24 06:44:46 +00:00  
				
					
						
							
							
								 
						
							
							
								d7e5289a5f 
								
							
								 
							
						 
						
							
							
								
								Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-24 06:38:55 +00:00  
				
					
						
							
							
								 
						
							
							
								9bbf25dad0 
								
							
								 
							
						 
						
							
							
								
								Update signs and match appearance outside  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19799 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 04:30:37 +00:00  
				
					
						
							
							
								 
						
							
							
								6ab5d4865e 
								
							
								 
							
						 
						
							
							
								
								Various style and functional cleanups  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19798 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 02:16:02 +00:00  
				
					
						
							
							
								 
						
							
							
								e504a2c8f9 
								
							
								 
							
						 
						
							
							
								
								Remove checking  
							
							... 
							
							
							
							Checks are cumbersome, underutilized, and only marginally useful. They
can only be used to pay other players, and it is easy to write a check
without having enough money to cover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19797 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 02:15:57 +00:00  
				
					
						
							
							
								 
						
							
							
								3c68ec9441 
								
							
								 
							
						 
						
							
							
								
								Fix bank deposit boxes  
							
							... 
							
							
							
							Deposit boxes are now truly deposit boxes rather than ATMs. When closed,
they only deposit the value of items placed inside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19796 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 02:15:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2d1dbf9876 
								
							
								 
							
						 
						
							
							
								
								Use new player bank account functions  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19795 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 02:15:37 +00:00  
				
					
						
							
							
								 
						
							
							
								87a2390eaf 
								
							
								 
							
						 
						
							
							
								
								Add new functions for player bank accounts  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19794 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-23 02:15:27 +00:00  
				
					
						
							
							
								 
						
							
							
								5ff3ac1d4b 
								
							
								 
							
						 
						
							
							
								
								Attribute-related tests.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19789 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-22 15:09:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9aae9aad24 
								
							
								 
							
						 
						
							
							
								
								Fix script.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19787 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-22 13:34:08 +00:00  
				
					
						
							
							
								 
						
							
							
								d778468113 
								
							
								 
							
						 
						
							
							
								
								Update Bank of Skud in Scorn (world/world_105_115) to use new graphic face. Requires archetype update R19783.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19785 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-21 22:45:28 +00:00  
				
					
						
							
							
								 
						
							
							
								6c65754f12 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug  #797  Map bug: dimdoor in Pupland Beginners Practice houses. Added no_magic tile under the gate in front of the key to block dimension door spell from accessing the area with the key.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19765 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-02-09 05:42:25 +00:00  
				
					
						
							
							
								 
						
							
							
								dd22538e8f 
								
							
								 
							
						 
						
							
							
								
								Enlarged the entry area to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19758 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-20 05:55:36 +00:00  
				
					
						
							
							
								 
						
							
							
								6041a8ce68 
								
							
								 
							
						 
						
							
							
								
								Enlarged the entry area to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19757 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-15 06:45:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d58748a535 
								
							
								 
							
						 
						
							
							
								
								Removed buttons that were accidentally added to the map in Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19756 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-15 06:18:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4e0a86fb3b 
								
							
								 
							
						 
						
							
							
								
								Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-15 06:14:21 +00:00  
				
					
						
							
							
								 
						
							
							
								f032724067 
								
							
								 
							
						 
						
							
							
								
								Removed buttons that were accidentally added to the map in Stoneville Dragon Hangar (dragonisland/hangar).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19754 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-15 06:08:41 +00:00  
				
					
						
							
							
								 
						
							
							
								ded2d06155 
								
							
								 
							
						 
						
							
							
								
								Minor grammatical changes  
							
							... 
							
							
							
							Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19753 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-11 17:57:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a27264e987 
								
							
								 
							
						 
						
							
							
								
								Bug  #793  Map bug: dimdoor in Scorn Royal Kitchen. Added no_spells tiles outside the exits and under all the windows to block dimension door spell from accessing areas outside the map to Castle Kitchen (scorn/misc/castle_kitchen) in Scorn.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19751 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-07 00:19:06 +00:00  
				
					
						
							
							
								 
						
							
							
								52a2cfd42a 
								
							
								 
							
						 
						
							
							
								
								Bug  #794  map bug: dimdoor in Tower of the Stars. Doubled the map size to Tower of the Stars, Top (quests/peterm/CTower/TowerTop) to give the illusion of being able to see much more of the surrounding area. Adjusted the stairs coordinates on Tower of the Stars, Study (quests/peterm/CTower/Study).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19750 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-02 08:27:15 +00:00  
				
					
						
							
							
								 
						
							
							
								7fb769054a 
								
							
								 
							
						 
						
							
							
								
								Partial check in for Bug  #794  map bug: dimdoor in Tower of the Stars. Added no_magic tiles under the player accessible area to block dimensional door spell.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2015-01-02 07:35:40 +00:00  
				
					
						
							
							
								 
						
							
							
								4c2a4eb109 
								
							
								 
							
						 
						
							
							
								
								Enlarged the entry area to Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19748 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-12-31 23:10:59 +00:00  
				
					
						
							
							
								 
						
							
							
								101c6b40d5 
								
							
								 
							
						 
						
							
							
								
								Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-12-29 06:11:00 +00:00  
				
					
						
							
							
								 
						
							
							
								9b2597a586 
								
							
								 
							
						 
						
							
							
								
								Enlarged the entry area to Stonveille Dragon Hangar (dragonisland/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest. Stair updates to Stoneville Dragon Hangar, Restricted Area (dragonisland/hangar2) to correct floor layout changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19744 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-12-28 06:45:49 +00:00  
				
					
						
							
							
								 
						
							
							
								a2f8595310 
								
							
								 
							
						 
						
							
							
								
								Remove Guild Houses Inc.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19730 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-11-29 21:47:52 +00:00  
				
					
						
							
							
								 
						
							
							
								5cb63113e2 
								
							
								 
							
						 
						
							
							
								
								Added two magic shop based template maps, templates/shops/magicshop-1 and templates/shops/magicshop-2.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19711 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-11-08 07:16:15 +00:00  
				
					
						
							
							
								 
						
							
							
								2dbb67d5fd 
								
							
								 
							
						 
						
							
							
								
								Minor cosmetic changes to Guild of Law  
							
							... 
							
							
							
							Trim extra spaces and fix grammar in dialogs. Give proper titles to NPCs
(i.e. 'Regular Army soldier' instead of 'Regular Army').
Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19710 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-11-02 17:26:29 +00:00  
				
					
						
							
							
								 
						
							
							
								4f460fa320 
								
							
								 
							
						 
						
							
							
								
								Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-25 05:56:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3d0678dc1a 
								
							
								 
							
						 
						
							
							
								
								Modified fence sections for nicer merging with nearby walls in City de Clouds (mlab/citydeclouds/citydeclouds2E) in mlab. Cosmetic change only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19708 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-25 05:48:06 +00:00  
				
					
						
							
							
								 
						
							
							
								4b49117584 
								
							
								 
							
						 
						
							
							
								
								Removed unused and empty space to Dark Cave, Secret Hideout (dungeons/dark-cave/hidden-cave) and updated staircase exit and entrance coordinates in the linked map Dark Cave, Ogre Cavern (dungeons/dark-cave/ogre-cave).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19706 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-18 21:32:08 +00:00  
				
					
						
							
							
								 
						
							
							
								661d1e8dad 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 8 (mlab/citydeclouds/castle/cwdccastleb8) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19705 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-18 05:49:17 +00:00  
				
					
						
							
							
								 
						
							
							
								6fd686a345 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 7 (mlab/citydeclouds/castle/cwdccastleb7) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19704 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-17 05:16:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0eb409a55c 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 6 (mlab/citydeclouds/castle/cwdccastleb6) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19703 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-16 06:24:31 +00:00  
				
					
						
							
							
								 
						
							
							
								9120de7af7 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb5) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19702 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-15 04:21:51 +00:00  
				
					
						
							
							
								 
						
							
							
								58cca2802b 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 4 (mlab/citydeclouds/castle/cwdccastleb4) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19700 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-14 05:37:07 +00:00  
				
					
						
							
							
								 
						
							
							
								420e938274 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 3 (mlab/citydeclouds/castle/cwdccastleb3) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19699 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-12 17:13:59 +00:00  
				
					
						
							
							
								 
						
							
							
								29876a9a19 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19698 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-12 06:58:07 +00:00  
				
					
						
							
							
								 
						
							
							
								88cfcf4244 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon (mlab/citydeclouds/castle/cwdccastleb1) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19695 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-11 07:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								bd592d41a6 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19691 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:36:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4ac7cf8183 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19690 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:33:59 +00:00  
				
					
						
							
							
								 
						
							
							
								662c4900aa 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections that are used for exterior rock work, for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19689 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:27:20 +00:00  
				
					
						
							
							
								 
						
							
							
								059c146b32 
								
							
								 
							
						 
						
							
							
								
								Replaced empty sections of the map with solid rock walls to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19688 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:17:55 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5cc5c230 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19687 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:09:19 +00:00  
				
					
						
							
							
								 
						
							
							
								7009fbe21a 
								
							
								 
							
						 
						
							
							
								
								Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19684 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-07 20:47:00 +00:00  
				
					
						
							
							
								 
						
							
							
								da79b38b38 
								
							
								 
							
						 
						
							
							
								
								Replaced empty sections of the map with solid rock walls to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19683 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-07 00:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								eeb524ccf5 
								
							
								 
							
						 
						
							
							
								
								Tweaked cave wall sections for better merging to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19682 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-06 23:41:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3a9ca193ca 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes to Stoneville  
							
							... 
							
							
							
							This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19676 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d1cfb64988 
								
							
								 
							
						 
						
							
							
								
								Apply doors implicitly by moving on them  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19675 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:32 +00:00