Commit Graph

12 Commits (27660b7b01f2c4817cd8af22fb63f42ca0ef0930)

Author SHA1 Message Date
rjtanner 17741232ec Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10805 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 02:25:13 +00:00
rjtanner 341a4fe635 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:44:15 +00:00
rjtanner ec87ab7015 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9885 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-18 00:21:46 +00:00
rjtanner 96a5b3575f Map header updates: adjust map level difficulty to something slightly more realistic, added region euthville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9884 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-18 00:20:33 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner a3d70b1244 Map updates to include missing y coordinate for a couple of floor tiles in Euthville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7342 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 00:57:50 +00:00
rjtanner 8a0f96b8ca Cosmetic update in how the fence (swall) merges with nearby walls - essentially the small gap is removed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5777 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 07:22:14 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
cavesomething f534220ac0 shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
akirschbaum 9e7c4f1693 Move magic mouths and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-30 20:26:55 +00:00
temitchell 3080acc45a - fix corpse to not display msg field when examined (turn into magic ear
- make him more annoying)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2517 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-17 20:58:32 +00:00
mwedel dfc751a542 Fix some exits in santo_dominion which didn't lead back to the map
properly.

Add euthville (kar) maps.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 06:27:18 +00:00