d599ed06d1 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-29 00:34:13 +00:00  
				
					
						
							
							
								 
						
							
							
								6ae7ed2977 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 00:20:22 +00:00  
				
					
						
							
							
								 
						
							
							
								0ca48f8346 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9830 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-12 00:51:41 +00:00  
				
					
						
							
							
								 
						
							
							
								59fe978019 
								
							
								 
							
						 
						
							
							
								
								Mention how to add or remove windows in the building instructions.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-04 14:03:04 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								c1e0617ebd 
								
							
								 
							
						 
						
							
							
								
								Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-29 05:30:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								fcbf241fe8 
								
							
								 
							
						 
						
							
							
								
								It appears the mana charging crystal would *always* cause one's head to explode  
							
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							in a fireball. This is not intended. Reduced the number of transferrence walls
to try to control this effect.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5826 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-19 17:15:50 +00:00  
				
					
						
							
							
								 
						
							
							
								38e6cd8bb3 
								
							
								 
							
						 
						
							
							
								
								Bumped up the spell level to 300. High level players still not able to use the  
							
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							booth well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5748 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-12 02:57:29 +00:00  
				
					
						
							
							
								 
						
							
							
								3ce2167830 
								
							
								 
							
						 
						
							
							
								
								Bump up the level of the cancellation spell for high level players.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5747 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-12 02:49:15 +00:00  
				
					
						
							
							
								 
						
							
							
								c620d87597 
								
							
								 
							
						 
						
							
							
								
								Fixed the shop entrance coordinates and removed the wall blocking the spell  
							
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							casting walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-12 01:43:09 +00:00  
				
					
						
							
							
								 
						
							
							
								a049fd55fa 
								
							
								 
							
						 
						
							
							
								
								More fixes to Zorn Castle.  
							
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							Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-11 23:01:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								1d2789d878 
								
							
								 
							
						 
						
							
							
								
								use the proper name for the shopheader, shopitems not shopitem  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-01-05 02:11:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2c4e1c9be7 
								
							
								 
							
						 
						
							
							
								
								CVS: maps: regexed shop_building to shop_building_fant for brest's build shop  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4009 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-09 15:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8d0d431d9d 
								
							
								 
							
						 
						
							
							
								
								Add a 2nd floor to the Brest build shop.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3998 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-06 19:57:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0dc464f1cf 
								
							
								 
							
						 
						
							
							
								
								Add shop inventory sign to buildshop in Brest.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3994 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-05 23:51:01 +00:00  
				
					
						
							
							
								 
						
							
							
								26140998f1 
								
							
								 
							
						 
						
							
							
								
								Add 'item builder' to shop header for building shop.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3992 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-05 21:10:32 +00:00  
				
					
						
							
							
								 
						
							
							
								5b8824dc39 
								
							
								 
							
						 
						
							
							
								
								Build shop for Brest.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3987 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-05 19:26:35 +00:00