quinet
59fe978019
Mention how to add or remove windows in the building instructions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
quinet
7b7f20dd1e
Use the shop tiles shop_building_pupland instead of the generic shop_building
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tiles. These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:07 +00:00
quinet
3830fa27a4
Use the shop tiles shop_building_pupland instead of the generic shop_building
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tiles. These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:07:56 +00:00
quinet
bc1bfa0779
Restored some important magic ears that were deleted in revision 9259.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-29 11:48:22 +00:00
quinet
dba48e8b07
Updated map header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:02:35 +00:00
quinet
2aed09ae59
Fix for bug #2022422 .
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9567 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 21:24:02 +00:00
anmaster
3f8fc82486
Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9440 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:45:11 +00:00
anmaster
7610d52793
In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:56:52 +00:00
anmaster
108b9e83ac
In /pup_land: Fix some invalid key string warnings from gridarta.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9340 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:45:55 +00:00
anmaster
a081a16419
/pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9339 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:44:54 +00:00
anmaster
b23abab234
Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9318 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:37:40 +00:00
anmaster
89fed2121b
Unbreak the bargaining skill in /pup_land/lone_town/mshop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9263 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 01:03:14 +00:00
anmaster
3719744b78
Unbreak the bargaining skill in /pup_land/lone_town/gemshop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:57:52 +00:00
anmaster
9e3f9a40c5
Add missing floors under walls in /pup_land/raffle/raffle3_u2a
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:20 +00:00
anmaster
e866fd36a5
Add missing floors under walls in /pup_land/pplant/pplant_ud2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9260 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:02 +00:00
anmaster
a8dd0dbc78
Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
anmaster
ff91d96a46
Adding missing floors under walls in /pup_land/ruin_barbarian/hole2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9258 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:33:37 +00:00
anmaster
5b869c23ab
Add missing floors under walls in /pup_land/cave_weapon/*
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9257 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:30:31 +00:00
anmaster
c264c5e329
Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:33:16 +00:00
anmaster
559c82bbd5
Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9236 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:00:04 +00:00
anmaster
8d4920f33b
Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9222 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:27:40 +00:00
anmaster
1b41c3a4e7
Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9221 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:07:53 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster
935a0ae38d
Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 23:08:11 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster
e5c9604b0a
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
rjtanner
6aaef3b07f
Typo correction, should be mission instead of misson
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9070 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-14 16:36:39 +00:00
ryo_saeba
57d9822ad4
Fix for bug #1930002 : Siegfried standing in wrong place ; cannot solve quest. Fix typos, remove useless tests.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8926 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-08 10:18:17 +00:00
gros
49fcdeafa7
Applied patch #1945438 , courtesy of Anthony Wyatt.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-20 19:15:48 +00:00
ryo_saeba
cd92fa839d
Fix broken exit.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8639 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-27 22:36:45 +00:00
rjtanner
5a0055c8f1
Rearranged map stacking order, moved no_spell tiles to the bottom of the stack
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8603 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 04:00:13 +00:00
rjtanner
06517c2f0d
Restore text indentation to written instructions/dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8544 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-21 00:04:23 +00:00
rjtanner
c0f82f0f2e
Restore text indentation to written instructions/dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8540 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 05:34:23 +00:00
rjtanner
c5ba8973ca
Restore text indentation to written instructions/dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8538 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 01:06:54 +00:00
rjtanner
33473ca5eb
Correct improper resistance value for Yoroi of Banzai (resist_physical 131072 -> resist_death 100)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8536 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 23:43:26 +00:00
rjtanner
fb3428468e
Restore line indentation to in-game text info
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8525 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 01:28:57 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien
8156389d4c
- Line break removal and minor rework of some message texts.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7892 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 03:52:07 +00:00
kbulgrien
67a5e9c291
- Line break removal and minor rework of some message texts.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7891 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 01:07:08 +00:00
eracc
c8923507da
Update transport shoppes with Valkyrie altar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7680 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 21:38:25 +00:00
rjtanner
be7e87113f
Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7543 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:58:13 +00:00
rjtanner
104220a2b6
Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:39:49 +00:00
rjtanner
93a6534ae0
Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum
eb951460e0
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
eracc
a10a1ff53d
Since pupland is not yet merged into big world I am making the pupland outdoor
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maps actually *be* outdoor maps to honor the day/night cycle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7503 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-12 20:15:44 +00:00
rjtanner
67ec8650a6
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
78f5c1102e
Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:28:09 +00:00