rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner
d5b6996e71
Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5365 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 09:08:43 +00:00
rjtanner
f7862ca9a4
Fixed '0 destination coordinates' error with Mosely's Magic Books, which also required destination (shop entrance) updates to world_104_115 (shop area of Scorn). Cosmetic updates for the book store as well. Be sure to remove world_104_115 from the unique-file directory when updating. RJT, Feb-03-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5360 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:12:44 +00:00
eracc
2a802538a0
Update the Gorokh temple in Scorn to add the new final map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:35:43 +00:00
eracc
7721cc1de0
Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
akirschbaum
9feae46991
Hide Gate Pass below earthwall.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5092 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:30:52 +00:00
kbulgrien
467739ecfc
- Move save bed from under wall to nearby location.
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- CFJavaEditor save reordered several map entries, but no other functional
changes were made.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5055 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 05:10:24 +00:00
kbulgrien
edaeb4c398
- Change lake corner pieces to use the same style of water as the main body of
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the lake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5054 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 03:04:07 +00:00
kbulgrien
67c439b1b6
- Tags reordered due to reordering caused by save in CFJavaEditor.
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- Furniture and characters moved throughout map so that standing by
one NPC and talking only gets a response from the NPC closest to
the player. Previously several NPCs answered when they were not
the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none
was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
that someone can eke conversation out of him. By default he was so
standoffish you might not keep trying to chat with him. His booze
is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
Den that moved to Wolfsburg. Adjusted the "easy" magic ear message
to mention Wolfsburg in that part of the text. Also added name and
job match strings.
- Wizard with an aura of great power: Added match string message for
job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor
removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
wounded fighter, pirate, pupland elves, conjurer, emissary: Added
name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
references to them by that name, so now he tells you where they
are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-19 05:27:09 +00:00
kbulgrien
eeb1f2ec78
- Minor grammatical tweak; add another message; remove redundant match strings.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5030 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:38:43 +00:00
kbulgrien
6915e8ddb1
- Gork conversation adjustments. Match strings are now regular expressions.
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Reduce redundant use of keyword. Spelling/punctuation tweaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5014 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:41:08 +00:00
kbulgrien
58b3227f11
- Minor punctuation and case adjustment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5013 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:21:06 +00:00
kbulgrien
44bc61f263
- Minor punctuation and case tweaks.
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- Mork match strings updated to regular expressions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5012 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:19:42 +00:00
qal21
ff8974ba3e
Add 'ledges' beside the jail teleporters, to prevent players brought there by the 'arrest' command from stepping off of the teleporter. Update the instructions sign to mention the 'arrest' command.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5011 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 19:24:38 +00:00
kbulgrien
7b294fa162
- Spelling adjustments only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5003 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 02:42:25 +00:00
qal21
4505f8df6e
Add Rhyzian amulet quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5000 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 18:40:46 +00:00
kbulgrien
2f55949206
- Add map_layer item to food items and townsman3 so that they
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are rendered on top of the tables/chair instead of under
them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4995 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 04:07:21 +00:00
kbulgrien
4b3f18fc0f
- Tweak spelling/grammar in IPO
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4955 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-21 03:58:15 +00:00
kbulgrien
1ba483c77f
- Various spelling and grammar fixes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
kbulgrien
4ab2b7f6da
- Oldcity skeleton riddle spelling fix (then --> than).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4952 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:02:30 +00:00
kbulgrien
ccf2dddbbf
- Fix spelling of Alfalfa's name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4951 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 05:41:34 +00:00
eracc
8d9d139b01
Fix an error with the converters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4894 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:32:26 +00:00
eracc
17c1a41400
Add amberium to jade and jade to platinum converters in the Scorn bank.
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Also make the darn thing look more like a bank.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4893 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 22:08:10 +00:00
lalo
af11015768
new god: Valkyrie, of warriors, scourge of magic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4890 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 20:56:44 +00:00
eracc
3fd17b5fa5
Cosmetic changes to the Scorn portgate map and make the Exits for the port
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match the new look of the porgate from the world map update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4847 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:30:45 +00:00
qal21
306c4c1b32
Fix container to have limited capacity.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4840 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 03:20:46 +00:00
akirschbaum
ce98c1d7ed
Make the way to exit this map more obvious.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4817 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 11:48:14 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers
3a0447b6a7
Bug #1535788
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4758 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 08:22:02 +00:00
ryo_saeba
bc9007c58c
Add jade/amber converters, part of patch #1389033 (large-value coins) courtesy Lalo Martins
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4754 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:29:06 +00:00
k_ahlers
7480efb4bd
Added patch #1531289 from the sf.net-Patchtracker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
ryo_saeba
f84c22e2ad
Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072 )
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4733 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-30 08:44:53 +00:00
ryo_saeba
422174d3a1
Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4728 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-29 10:19:46 +00:00
akirschbaum
35993dc8c4
Fix typo in shopitems header name; the shop now pays a little more than before.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4702 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 19:12:01 +00:00
akirschbaum
ba58c0b8c9
Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4695 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-22 22:23:08 +00:00
akirschbaum
ce1a30a4f9
Fix one way gate bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4673 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-08 21:03:36 +00:00
mwedel
0536876a50
commit missing file.
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MSW 2006-06-26
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4650 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-27 07:11:27 +00:00
mwedel
203495ef74
Add new easy house maps.
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MSW 2006-06-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
ryo_saeba
e03abf6942
Add random map's name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
akirschbaum
2c8e3f3ffe
Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4596 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-22 20:56:54 +00:00
eracc
deca1f3a07
Andrew Fuchs caught a problem with the booths on scorn.sale2 that allows
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players to drop items then pick them up unpaid, move to scorn.sale1 and
Word of Recall out. This edit removes that problem while leaving the
ability to use spells in the back of scorn.sale1 as intended.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4490 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 23:32:05 +00:00
eracc
3ff423ed68
One is /supposed/ to be able to cast spells in the back of the shop. I
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designed it that way on purpose in the last edit I made. The mats
already prevent one from using Word of Recall to remove unpaid items.
I am changing it back.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4489 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 03:58:01 +00:00
bbotbuilder
b1d9ff6da2
Block spells in back, so WoR can't be used to remove unpaid items.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4488 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 02:47:51 +00:00
akirschbaum
ae079b052d
Remove stray map header line.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4469 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:55:09 +00:00
cavesomething
add599b4ca
change the scale on world maps to one chain per tile
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa
27ff4cb407
Added foodshop to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4177 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:09:18 +00:00
mikeeusa
a4f90dd0a8
Added foodshop to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
eracc
3900100624
Changed the altar in the Undead Church (Scorn) to one that can be
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consecrated. Saw no reason to have a payment altar in there.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4173 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:25:20 +00:00
akirschbaum
10ea8b8bf2
Prevent a 'random_wealth' object from dropping on the floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4154 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 21:57:27 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00