Commit Graph

4 Commits (2e4be80c95c7a950de561ec344b3bdedb6436d0a)

Author SHA1 Message Date
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum 72e81f9954 Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3601 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:11:39 +00:00
temitchell 90b22d178e - minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
garbled b730d0de63 Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00