akirschbaum
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4dc286db4b
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Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-05 21:22:21 +00:00 |
rjtanner
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e9005f37a8
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Set floor tiles in the blacksmith area of Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in order for the conversion anvils to function properlly, also removed some unneeded double stacked slate floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11445 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 19:36:16 +00:00 |
rjtanner
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c0adcceee6
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Place no_spells (dungeon magic) tiles at the bottom most level in the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11437 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-11 05:48:26 +00:00 |
rjtanner
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e6b2f3ad43
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Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10928 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-12 02:53:46 +00:00 |
rjtanner
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10d91f083f
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Change sage NPC to Bank Clerk with a generic magic mouth response, removed map header comment now that the map has been updated
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10857 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-07 06:29:30 +00:00 |
rjtanner
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5a9f7166e4
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Redesign the interior of CVT
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10847 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-06 06:36:49 +00:00 |
rjtanner
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41767f69bf
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Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10845 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-06 05:20:07 +00:00 |