Commit Graph

7 Commits (3083db594ca9433a37427199e0104beea92a229f)

Author SHA1 Message Date
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
rjtanner e9005f37a8 Set floor tiles in the blacksmith area of Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in order for the conversion anvils to function properlly, also removed some unneeded double stacked slate floor tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11445 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 19:36:16 +00:00
rjtanner c0adcceee6 Place no_spells (dungeon magic) tiles at the bottom most level in the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11437 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:48:26 +00:00
rjtanner e6b2f3ad43 Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10928 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 02:53:46 +00:00
rjtanner 10d91f083f Change sage NPC to Bank Clerk with a generic magic mouth response, removed map header comment now that the map has been updated
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10857 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:29:30 +00:00
rjtanner 5a9f7166e4 Redesign the interior of CVT
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10847 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 06:36:49 +00:00
rjtanner 41767f69bf Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 05:20:07 +00:00