Commit Graph

409 Commits (357b51c07d5f31aede01b03572960bc1a6c9c74d)

Author SHA1 Message Date
Nicolas Weeger 36cc434bc2 Make Lake Country Tower of Sorcery maps part of the same reset_group, lake_country-tower_sorcery 2022-07-16 11:21:56 +02:00
Kevin Zheng 7e52d372b2 Fix typo
Submitted by:   Egorov Sergey (patches/455)
2022-05-07 17:27:17 -07:00
Kevin Zheng 6cf764ee64 Fix Pup Land Terminal exit coordinates 2022-02-17 09:31:09 -08:00
Saiapatsu f03f5a57de Minor nitpick fixes to Dragon Hangars
Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
Rick Tanner 6788da9ab6 Grammar and spelling corrections to NPC dialog 2021-10-10 00:20:18 -05:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
tannerrj 93e1ba151b Add a more details to the location of a glowing crystal for the Crown of Might quest in Oldie Moldie's Jewelry shop (lake_country/shops/Olds_jewel) in Lake Country 2021-09-30 02:04:58 -05:00
Nicolas Weeger 3608a7fc84 Rename 'Lursendis' to 'wolfsburg/Lursendis' to match system quest name,
add developer comment
2021-09-21 20:42:06 +02:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Nicolas Weeger c4559df36d Make diamonds of great value have the same values of the actual artifact 2021-08-03 18:18:25 +02:00
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
Andreas Kirschbaum 80beb6e1e4 Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 3e3c403b01 Fix incorrectly used regular expressions in @match lines 2021-07-25 18:49:07 +02:00
Andreas Kirschbaum 6fb7c63363 Remove duplicate keywords from dialogs using @match 2021-07-25 17:15:16 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Andreas Kirschbaum 6e0b7aa2ee Reorder @match statements so that '@match *' comes last 2021-07-25 14:41:45 +02:00
Nicolas Weeger 350973b0fd Remove smoothing for the ambolt face. 2021-05-13 12:30:02 +02:00
Nicolas Weeger 5272e27aba Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
ryo_saeba e0ccd8af35 Add guide about the cult.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
silvernexus 232dd11578 Fix teleporters on floors 2 and 3 of Butakis Elite training tower
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21815 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 01:49:15 +00:00
silvernexus 11fee5af23 Fix incorrect teleporter coordinates and prevent player capture in the rooms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21814 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 01:10:40 +00:00
partmedia 4967dcedae Hide map mechanisms
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21736 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 19:41:45 +00:00
partmedia 4a64ad2cb8 Hide map mechanism
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21725 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-06 03:12:00 +00:00
partmedia f8d6efb42f Remove left and right brackets from dialog
Dialog lines with left and right brackets display as an empty string in
the GTK client.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21724 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-06 03:11:54 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 71562e6fd1 Cosmetic changes to Sentrio's farmhouse (lake_country/sentrio_farmhouse) to add more visual space on the map perimeter. Update world map (world/world_108_126) for entrance coordinate changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21247 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 20:19:20 +00:00
rjtanner cbdd69cc1f Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner 88cd9d3fb6 Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner 89b7aacac0 Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
partmedia b2f0f9c648 Fix entrance to Elven Moon
- There are some water tiles with move_block set incorrectly that allow
  passage to the island even without the bridge. Fix those.

- Move magic mouth underneath floor so it does not appear when 'show
  invisible' is cast.

- Make invisible barrier see-through.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21220 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:37 +00:00
rjtanner f476bd8a92 New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21089 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-31 07:50:25 +00:00
rjtanner 6615afd7af Minor cosmetic change to a cave wall section for nicer merging in Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in Lake Country. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20923 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-06 05:03:30 +00:00
partmedia a125a3a857 Replace last references to Dtabb
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
rjtanner bd1a4aa454 Make the exit path relative to the world map from Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20592 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-30 07:35:43 +00:00
silvernexus 4e7c382945 Fix teleporter in Butakis' tower floor 3 to not return the player to outside the tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20476 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 22:16:55 +00:00
silvernexus 8009926904 Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner 62369dee3e Correct plural names for strange flower and Gold Bug found in Tower of Sorcery, Wizards (lake_country/Mwizard/MwizardG) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20402 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-30 22:01:02 +00:00
rjtanner bcc740fccc Layout and cosmetic updates to Royal Blacksmith (lake_country/Butakis/blacksmith) in the Fortress of Lord Butakis (lake_country/Butakis/Butakis0). No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20368 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-31 08:31:32 +00:00
rjtanner 40cf5985df New maps, Temple of Gnarg (lake_country/temples/gnarg-temple) and related dungeon, Foul Smelling Cave (lake_country/dungeons/foul-smelling-cave) in Lake Country. Map entrance created in the world map (world/world_109_127) as well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20316 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-08-31 22:47:54 +00:00
rjtanner b7ce9e02eb Added entrance coordinates and difficulty level to Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20242 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 23:17:12 +00:00
rjtanner 38f614ca3e New map, War Temple of Valkyrie (lake_country/Butakis/temples/valkyrie-temple) in Fortress of Lord Butakis (lake_country/Butakis/Butakis0).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20241 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 23:14:58 +00:00
rjtanner 691ff7640c Added elevation tiles around the building structure of Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country. Cosmetic change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20240 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 00:10:59 +00:00
rjtanner 5ec61b705c New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20235 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-04-29 07:51:27 +00:00
rjtanner d06afef63f Fix broken exit from Butakis' Elite Training Tower, Entrance (lake_country/RETower/tower0) to world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20232 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 04:37:45 +00:00