Commit Graph

14 Commits (357b51c07d5f31aede01b03572960bc1a6c9c74d)

Author SHA1 Message Date
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner 5fe7808c5e Punctuation correction to message text in Warriors' Tower, Electric Dragons' Lair (quests/mak/dragons/elec) in Wilderness.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17427 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-10 07:03:14 +00:00
rjtanner d5c1f378bd Removed line breaks in message text to Warriors' Tower, Electric Dragons' Lair in Tower of Warrior Proving.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16335 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:26:10 +00:00
rjtanner 8c73dd8792 Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:40:22 +00:00
rjtanner f0c9439c54 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:03:31 +00:00
rjtanner a4020216d7 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 22:31:42 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 54f9d102f6 Synchronize with updates made to branch - map renames
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
rjtanner 09cea88923 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
akirschbaum 7d9ec4e6f9 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3622 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 13:57:44 +00:00
temitchell 394fb6787f - commit multipart monster notation changes to the quests folder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00