Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
f81675d62f
Punctuation correction to message text in Warriors' Tower, Mansion - Second Floor (quests/mak/mansion/floor2) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17429 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-10 07:14:49 +00:00
rjtanner
e0db445175
Removed line breaks in message text to Warriors' Tower, Mansion - Second Floor in Tower of Warrior Proving.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16338 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-28 05:32:38 +00:00
rjtanner
8c73dd8792
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:40:22 +00:00
rjtanner
f0c9439c54
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:03:31 +00:00
rjtanner
a4020216d7
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 22:31:42 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
akirschbaum
7d9ec4e6f9
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3622 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 13:57:44 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00