Nicolas Weeger
1fae27db70
Make Dragon Quest maps part of the same reset_group, quests_dragon-nest
2022-07-16 11:17:40 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
...
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
ryo_saeba
d99a4b5444
Add no_magic on exits to prevent dimension door to a blocked place.
...
Fix exits coordinates for smoother transitions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22041 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 14:26:13 +00:00
ryo_saeba
caab8d5690
Use 'light_blue_cave', 'dark_blue_cave' and 'red_cave' archetypes instead of 'cave' ones. Requires arch r21867.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21868 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-30 09:27:17 +00:00
ryo_saeba
9e3bf5deae
Fix generator speed after archetype changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21864 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 19:09:21 +00:00
ryo_saeba
36fda39304
Use blue and green dragon caves.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21855 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 16:26:41 +00:00
ryo_saeba
df4288ecdf
Change locked doors for colored ones.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21817 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 16:35:30 +00:00
rjtanner
1577588382
Removed forced line breaks and punctuation correction to message text in Dragon Quest, Fire Hatchery (quests/peterm/DragonQuest/FireHatchery) in Wilderness.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17475 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-12 05:19:13 +00:00
rjtanner
0aa413613d
Cosmetic changes to Dragon Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16434 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-03 04:59:32 +00:00
rjtanner
fac0034ccc
Cosmetic changes to Dragon Quest, Dragon Ice Lord (quests/peterm/DragonQuest/IceLord) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16433 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:59:03 +00:00
rjtanner
4cac5ae83f
Cosmetic changes to Dragon Quest, Ice Hatchery (quests/peterm/DragonQuest/IceHatchery) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16432 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:57:11 +00:00
rjtanner
84a12b3080
Cosmetic changes to Dragon Quest, Ice Anteroom (quests/peterm/DragonQuest/IceAnte) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16431 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:54:57 +00:00
rjtanner
c84da2250b
Cosmetic changes to Dragon Quest, Dragon Fire Lord (quests/peterm/DragonQuest/FireLord) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16430 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:52:43 +00:00
rjtanner
cb527a0517
Cosmetic changes to Dragon Quest, Fire Hatchery (quests/peterm/DragonQuest/FireHatchery) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16429 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:51:13 +00:00
rjtanner
997e2aa5a2
Cosmetic changes to Dragon Quest, Fire Anteroom (quests/peterm/DragonQuest/FireAnte) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16428 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:48:57 +00:00
rjtanner
f575180e08
Cosmetic changes to Dragon Quest, Entrance (quests/peterm/DragonQuest/Entrance) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16427 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:46:41 +00:00
rjtanner
54e5090d1e
Cosmetic changes to Dragon Quest, Electric Dragon Lord (quests/peterm/DragonQuest/ElectricLord) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16426 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:43:35 +00:00
rjtanner
dfb32263d6
Cosmetic changes to Dragon Quest, Electric Hatchery (quests/peterm/DragonQuest/ElectricHatchery) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16425 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:38:04 +00:00
rjtanner
4876ca48aa
Cosmetic changes to Dragon Quest, Electric Anteroom (quests/peterm/DragonQuest/ElectricAnte) - changes to cave wall corners for nicer merging. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16424 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-02 05:36:33 +00:00
rjtanner
d9eb9b340b
Punctuation update to Dragon Quest, Wyvern Nest (quests/peterm/DragonQuest/WyvernNest).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16387 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-31 05:24:40 +00:00
rjtanner
f43a3a88c7
Removed forced line breaks and punctuation corrections in message text to Dragon Quest, Electric Dragon Lord (quests/peterm/DragonQuest/ElectricLord).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16377 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 05:52:44 +00:00
ryo_saeba
980a7cc445
Replace modified monster with new extracted archetype.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14518 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-07 18:28:20 +00:00
ryo_saeba
55fcc9797b
Merge split lines.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13579 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-10 18:24:58 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner
26ae3bfe5c
Apply region wilderness to Dragon Quest maps (/quests/peterm/DragonQuest/*)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11080 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:33:32 +00:00
rjtanner
90e3203c8f
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner
89c2b7511c
(Inprogress checkin) Update map names to make them unique and more descriptive
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner
7a823213b6
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-22 00:54:11 +00:00
anmaster
bc64ac639a
Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 23:14:25 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
1f1c4e6ac3
Normalize map files; no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
rjtanner
54f9d102f6
Synchronize with updates made to branch - map renames
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
rjtanner
09cea88923
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
ryo_saeba
e2b65996ee
Remove obsolete attribute. Generators are now cold-immune, non fire immune (it's a *cold* dragons map :p)
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5915 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-01 12:53:44 +00:00
ryo_saeba
301039a9f4
Remove obsolete attribute.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5914 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-01 12:51:00 +00:00
rjtanner
7a0240aa3a
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5619 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-27 03:35:02 +00:00
akirschbaum
29b0463c58
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3625 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 16:01:09 +00:00
mwedel
7539ff9e7f
Commit a couple patches:
...
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
temitchell
394fb6787f
- commit multipart monster notation changes to the quests folder
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
...
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
avogl
6e2651c571
Used new ancient red dragon arch where the ancient
...
dragons are. Also added one to the last dragon
randommap style.
--AV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2142 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 11:58:13 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
...
they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00