Commit Graph

4 Commits (369769316a55ee7ded4248d5857649f1c96e491b)

Author SHA1 Message Date
rjtanner 68eae86ca0 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Added missing floor tiles. Reset the darkness to level 5 on some of the maps (editor claimed that the range had to be 0-5 and the map was using 6.) Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5620 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-27 03:50:53 +00:00
akirschbaum 4fe81fb348 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3626 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 16:42:29 +00:00
temitchell 394fb6787f - commit multipart monster notation changes to the quests folder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00