rjtanner
69cd866ff7
Cosmetic changes to Old City (scorn/oldcity/oldcity1) in Scorn. Updated awall sections for nicer visual layout. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16655 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 06:31:40 +00:00
rjtanner
479da94bd4
Removed forced line breaks and punctuation corrections in message text to Old City (scorn/oldcity/oldcity1) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16601 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-14 02:51:41 +00:00
rjtanner
773eea1c1a
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:20:27 +00:00
rjtanner
8e17c473c9
Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9322 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 17:01:05 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
crowbert
4a2f3c6148
redo oldcity to use tiling
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1985 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 15:12:49 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
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to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00