rjtanner
|
45083d777b
|
Cosmetic wall changes with how they merge with doorways
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10776 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-11-29 08:05:08 +00:00 |
rjtanner
|
8e4b99fefb
|
Apply new region (threesisters) to relevant maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10218 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-29 01:29:40 +00:00 |
rjtanner
|
c36c5b3b33
|
(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-26 06:35:49 +00:00 |
rjtanner
|
298cd56e4c
|
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9961 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-01 00:47:06 +00:00 |
rjtanner
|
78ed9cacd6
|
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected monster stat corruption from r5574
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9956 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-10-01 00:06:12 +00:00 |
akirschbaum
|
d98265c0f0
|
Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-11-02 22:49:56 +00:00 |
rjtanner
|
159bf8a609
|
Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-09-08 21:36:34 +00:00 |
ryo_saeba
|
3f1168b5e1
|
Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-05-13 13:54:55 +00:00 |
akirschbaum
|
f8c923aa70
|
Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-03-24 14:31:35 +00:00 |
rjtanner
|
d3b9619df9
|
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-02-19 05:44:55 +00:00 |
akirschbaum
|
cf1a5c8747
|
Hide magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3638 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2005-09-15 19:52:31 +00:00 |
mwedel
|
b9c42bd80e
|
Add a bunch more maps to the bigworld.
MSW 2002-10-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2002-10-16 05:36:08 +00:00 |