2e4e81fecf 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Chest (pup_land/castle_eureca/chest) in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16022 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-04 05:32:28 +00:00  
				
					
						
							
							
								 
						
							
							
								3cfb914032 
								
							
								 
							
						 
						
							
							
								
								Removed cobblestones floor tiles from under two sea tiles and wall sections to Cave Passageway, Level 4 in Pupland. Technical change, no function changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16021 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-04 05:30:13 +00:00  
				
					
						
							
							
								 
						
							
							
								89a556413a 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Cave Passageway, Level 4 in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16020 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-04 05:26:51 +00:00  
				
					
						
							
							
								 
						
							
							
								27e077ab3e 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, Dungeon Level 2 in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16019 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-04 05:23:04 +00:00  
				
					
						
							
							
								 
						
							
							
								6c239f04bb 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 9th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16017 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-03 06:16:13 +00:00  
				
					
						
							
							
								 
						
							
							
								4ac9d6dd41 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 8th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16016 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-03 06:06:10 +00:00  
				
					
						
							
							
								 
						
							
							
								0f57f7e693 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 7th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16015 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-03 04:49:08 +00:00  
				
					
						
							
							
								 
						
							
							
								8ec451bdf4 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 6th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16014 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-03 04:44:45 +00:00  
				
					
						
							
							
								 
						
							
							
								dd77e582b0 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 5th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16013 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-03 04:40:06 +00:00  
				
					
						
							
							
								 
						
							
							
								fbe9b3615d 
								
							
								 
							
						 
						
							
							
								
								Grammar change (dangerous -> danger) to Castle of Eureca, 4th Level in Pupland.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16012 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-02 05:40:27 +00:00  
				
					
						
							
							
								 
						
							
							
								12b1b70880 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 4th Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16011 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-02 05:39:26 +00:00  
				
					
						
							
							
								 
						
							
							
								5d43b3dba2 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Castle of Eureca, 2nd Level in Pupland.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16010 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-02 05:36:41 +00:00  
				
					
						
							
							
								 
						
							
							
								e7746e8214 
								
							
								 
							
						 
						
							
							
								
								Replaced blocked (black) sections of the cave with grey cave walls to Cave Passageway, Level 4 in Pup Land. Cosmetic change only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15237 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:39:00 +00:00  
				
					
						
							
							
								 
						
							
							
								a5a9e06334 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 8th Level in Pup Land.  No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15236 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:24:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d2d2e1e180 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 6th Level in Pup Land.  No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15235 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:20:53 +00:00  
				
					
						
							
							
								 
						
							
							
								b85ea3756f 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 3rd Level in Pup Land.  No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15234 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:18:48 +00:00  
				
					
						
							
							
								 
						
							
							
								291ce4e29d 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 2nd Level in Pup Land.  No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15233 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:17:00 +00:00  
				
					
						
							
							
								 
						
							
							
								66fac2f2a7 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, Entrance in Pup Land.  No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15232 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-22 03:15:16 +00:00  
				
					
						
							
							
								 
						
							
							
								3e616eb104 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer editor script on all map files.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-12 14:47:05 +00:00  
				
					
						
							
							
								 
						
							
							
								16898b2df9 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-06-08 22:26:59 +00:00  
				
					
						
							
							
								 
						
							
							
								5278f592d3 
								
							
								 
							
						 
						
							
							
								
								Apply patch  #2800956  by Chris Mann: Pupland spelling improvements.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11766 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-06-07 21:31:25 +00:00  
				
					
						
							
							
								 
						
							
							
								984b5e3e7c 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-28 01:10:23 +00:00  
				
					
						
							
							
								 
						
							
							
								22418c0353 
								
							
								 
							
						 
						
							
							
								
								Correct coordinates on stairway so they line up correctly between levels  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10135 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 00:21:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6ae7ed2977 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 00:20:22 +00:00  
				
					
						
							
							
								 
						
							
							
								81329ac70f 
								
							
								 
							
						 
						
							
							
								
								Spelling correction (forbit -> forbid)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10126 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-20 03:46:16 +00:00  
				
					
						
							
							
								 
						
							
							
								4d7272aa64 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10047 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-10 01:50:18 +00:00  
				
					
						
							
							
								 
						
							
							
								bc1bfa0779 
								
							
								 
							
						 
						
							
							
								
								Restored some important magic ears that were deleted in revision 9259.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-07-29 11:48:22 +00:00  
				
					
						
							
							
								 
						
							
							
								7610d52793 
								
							
								 
							
						 
						
							
							
								
								In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-20 10:56:52 +00:00  
				
					
						
							
							
								 
						
							
							
								a8dd0dbc78 
								
							
								 
							
						 
						
							
							
								
								Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:46:06 +00:00  
				
					
						
							
							
								 
						
							
							
								d96ee67454 
								
							
								 
							
						 
						
							
							
								
								Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 10:52:18 +00:00  
				
					
						
							
							
								 
						
							
							
								e5c9604b0a 
								
							
								 
							
						 
						
							
							
								
								More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 09:49:20 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
							... 
							
							
							
							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3627f76552 
								
							
								 
							
						 
						
							
							
								
								In-progress or partial check in; Updated map names and added map difficulty settings  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-28 07:02:22 +00:00  
				
					
						
							
							
								 
						
							
							
								1d9b3f63bc 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-09 07:09:31 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								3265d8daae 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete armour field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								314f0afc8b 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete fields. Other changes due to editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 11:28:00 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								f8db36cd2c 
								
							
								 
							
						 
						
							
							
								
								Add additional handles to prevent players from being trapped.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-04-05 19:28:04 +00:00  
				
					
						
							
							
								 
						
							
							
								533f77fe2b 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-11 12:51:43 +00:00  
				
					
						
							
							
								 
						
							
							
								f111ee4b3a 
								
							
								 
							
						 
						
							
							
								
								Remove magic mouth without message.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-10 17:52:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								2f416ae746 
								
							
								 
							
						 
						
							
							
								
								- pupland changes for multipart object notation  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-04 21:48:14 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
							... 
							
							
							
							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e2343e45 
								
							
								 
							
						 
						
							
							
								
								Corrections for teleporter problem due to  
							
							... 
							
							
							
							missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-27 16:59:00 +00:00