rjtanner
2e4e81fecf
Removed line breaks in message text to Chest (pup_land/castle_eureca/chest) in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16022 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-04 05:32:28 +00:00
rjtanner
3cfb914032
Removed cobblestones floor tiles from under two sea tiles and wall sections to Cave Passageway, Level 4 in Pupland. Technical change, no function changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16021 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-04 05:30:13 +00:00
rjtanner
89a556413a
Removed line breaks in message text to Cave Passageway, Level 4 in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16020 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-04 05:26:51 +00:00
rjtanner
27e077ab3e
Removed line breaks in message text to Castle of Eureca, Dungeon Level 2 in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16019 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-04 05:23:04 +00:00
rjtanner
6c239f04bb
Removed line breaks in message text to Castle of Eureca, 9th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16017 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-03 06:16:13 +00:00
rjtanner
4ac9d6dd41
Removed line breaks in message text to Castle of Eureca, 8th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-03 06:06:10 +00:00
rjtanner
0f57f7e693
Removed line breaks in message text to Castle of Eureca, 7th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16015 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-03 04:49:08 +00:00
rjtanner
8ec451bdf4
Removed line breaks in message text to Castle of Eureca, 6th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16014 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-03 04:44:45 +00:00
rjtanner
dd77e582b0
Removed line breaks in message text to Castle of Eureca, 5th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16013 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-03 04:40:06 +00:00
rjtanner
fbe9b3615d
Grammar change (dangerous -> danger) to Castle of Eureca, 4th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16012 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-02 05:40:27 +00:00
rjtanner
12b1b70880
Removed line breaks in message text to Castle of Eureca, 4th Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16011 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-02 05:39:26 +00:00
rjtanner
5d43b3dba2
Removed line breaks in message text to Castle of Eureca, 2nd Level in Pupland.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16010 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-02 05:36:41 +00:00
rjtanner
e7746e8214
Replaced blocked (black) sections of the cave with grey cave walls to Cave Passageway, Level 4 in Pup Land. Cosmetic change only, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15237 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:39:00 +00:00
rjtanner
a5a9e06334
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 8th Level in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15236 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:24:56 +00:00
rjtanner
d2d2e1e180
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 6th Level in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15235 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:20:53 +00:00
rjtanner
b85ea3756f
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 3rd Level in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15234 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:18:48 +00:00
rjtanner
291ce4e29d
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 2nd Level in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15233 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:17:00 +00:00
rjtanner
66fac2f2a7
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, Entrance in Pup Land. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15232 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:15:16 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
akirschbaum
5278f592d3
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11766 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-07 21:31:25 +00:00
rjtanner
984b5e3e7c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 01:10:23 +00:00
rjtanner
22418c0353
Correct coordinates on stairway so they line up correctly between levels
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10135 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:21:40 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
81329ac70f
Spelling correction (forbit -> forbid)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10126 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 03:46:16 +00:00
rjtanner
4d7272aa64
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:50:18 +00:00
quinet
bc1bfa0779
Restored some important magic ears that were deleted in revision 9259.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-29 11:48:22 +00:00
anmaster
7610d52793
In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:56:52 +00:00
anmaster
a8dd0dbc78
Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster
e5c9604b0a
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3627f76552
In-progress or partial check in; Updated map names and added map difficulty settings
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 07:02:22 +00:00
rjtanner
1d9b3f63bc
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
3265d8daae
Remove obsolete armour field.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:49:39 +00:00
ryo_saeba
314f0afc8b
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:28:00 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
4b439d8019
Convert obsolete 'flying' attribute to 'move_type' attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum
f8db36cd2c
Add additional handles to prevent players from being trapped.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
akirschbaum
533f77fe2b
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum
f111ee4b3a
Remove magic mouth without message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
2f416ae746
- pupland changes for multipart object notation
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
avogl
c0e2343e45
Corrections for teleporter problem due to
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missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00