f02d8cbda9 
								
							
								 
							
						 
						
							
							
								
								Replace all instances of shop_general with shop_random.  
							
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							I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random. 
							
						 
						
							2021-11-03 00:56:57 -04:00  
				
					
						
							
							
								 
						
							
							
								a87308d829 
								
							
								 
							
						 
						
							
							
								
								Make Scorn General Shop be more "general", and less food.  
							
							
							
						 
						
							2021-10-31 22:54:27 -04:00  
				
					
						
							
							
								 
						
							
							
								4d904cbe9c 
								
							
								 
							
						 
						
							
							
								
								Sell pens and blank books  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20955 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2019-08-15 04:18:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ec6e563562 
								
							
								 
							
						 
						
							
							
								
								Name update to the Scorn General Store (was store, now Store.)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15400 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-04 00:34:43 +00:00  
				
					
						
							
							
								 
						
							
							
								0bdcc01504 
								
							
								 
							
						 
						
							
							
								
								Update or correct entrance x and y coordinates in the map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-10 05:16:22 +00:00  
				
					
						
							
							
								 
						
							
							
								e385958e62 
								
							
								 
							
						 
						
							
							
								
								Cosmetic overhaul to the Scorn General Store.  Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14403 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-14 04:17:20 +00:00  
				
					
						
							
							
								 
						
							
							
								4dc286db4b 
								
							
								 
							
						 
						
							
							
								
								Fix maps that allow stealing unpaid items from shops.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-11-05 21:22:21 +00:00  
				
					
						
							
							
								 
						
							
							
								1a02218943 
								
							
								 
							
						 
						
							
							
								
								Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-14 07:22:14 +00:00  
				
					
						
							
							
								 
						
							
							
								2fb05012b7 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-03 02:42:51 +00:00  
				
					
						
							
							
								 
						
							
							
								6544ff797a 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-01 06:00:40 +00:00  
				
					
						
							
							
								 
						
							
							
								ca39a26597 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-29 05:39:59 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								47c712bb05 
								
							
								 
							
						 
						
							
							
								
								add shop headers to scorn  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-03 03:05:22 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								4e1201dac8 
								
							
								 
							
						 
						
							
							
								
								- add ixalovh temple to scorn port, add curse detector to generalstore  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-29 18:22:07 +00:00  
				
					
						
							
							
								 
						
							
							
								c86001f77e 
								
							
								 
							
						 
						
							
							
								
								- add scorn sale shop, move build store to port area, move generalstore  
							
							... 
							
							
							
							to southern scorn and make it more general storish.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-06-09 04:56:42 +00:00  
				
					
						
							
							
								 
						
							
							
								ab8848e914 
								
							
								 
							
						 
						
							
							
								
								Commit of scorn city.  It has been updated via update_exits.pl  
							
							... 
							
							
							
							to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-12-18 07:04:23 +00:00