Commit Graph

3 Commits (400c3dd017241610c9b43a47564352ad89433e1a)

Author SHA1 Message Date
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
rjtanner 7fd475bd30 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
mikeeusa d2b4928f3f CVS: maps-bigworld azumauindo: added a trade center to ranbounagisatoshi and updated dictionary in the private apartment in suno-
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3685 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-21 06:47:01 +00:00