Commit Graph

7 Commits (45fcf92df817da556ce1808065e3bd7d34846551)

Author SHA1 Message Date
rjtanner 8b69f8b248 Removed references to name_pl to buildings maps in Suno-yamatoshi (region Azumauindo.) The entries are no longer used. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15274 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-27 04:24:56 +00:00
rjtanner 48f6e9fe9c Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:46:16 +00:00
rjtanner 131a5c2dd9 Remove unused monsters placed outside playable map area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10013 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:30:59 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 7fd475bd30 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
mikeeusa 03ff5c8609 CVS: maps-bigworld azumauindo: added groupshop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3679 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 06:06:38 +00:00
bbotbuilder 0bcf17366a Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00