Commit Graph

20 Commits (4c60ebe24bcb77c7b5150fd8a7e075088615d53b)

Author SHA1 Message Date
rjtanner 20026acfc5 Apply region wilderness to Skud Tower maps (/quests/skud/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11092 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:52:58 +00:00
rjtanner acfdc07849 Add snow tiles underneath the ice tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10151 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 02:10:57 +00:00
rjtanner 89c2b7511c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
anmaster 7b0f9ad16c Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such. 
* maze: Fix walls, they looked bad.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9925 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-25 13:14:17 +00:00
rjtanner 652e1dcc02 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9921 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 01:44:41 +00:00
rjtanner 747136191f Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9365 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-24 17:33:23 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 54f9d102f6 Synchronize with updates made to branch - map renames
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
rjtanner 09cea88923 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
ryo_saeba d2077816f9 Remove obsolete immune. Other changes due to map editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6010 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 22:06:28 +00:00
ryo_saeba d9307eaa18 Remove obsolete immune. Other changes due to map editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 21:47:45 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum d0d132077a Hide magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3628 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 18:11:36 +00:00
temitchell 394fb6787f - commit multipart monster notation changes to the quests folder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel b9c42bd80e Add a bunch more maps to the bigworld.
MSW 2002-10-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00