Commit Graph

159 Commits (4c60ebe24bcb77c7b5150fd8a7e075088615d53b)

Author SHA1 Message Date
rjtanner e805104669 Deploy object name change from r16241 to all mainfloor guild maps. Missed in earlier commit, r16242.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16247 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:13:11 +00:00
rjtanner de1d2e1738 Merge in template changes to guild maps which include updated last modified date, object name correction (r16241), new converters archetypes (r16115), floor tile corrections (r16112) and renamed river archetypes (r15452).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16242 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-21 05:02:57 +00:00
rjtanner d3b983af8d Remove unnecessary name_pl references to Wolfsburg's Ye Olde Shoppe of Transport.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15768 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 04:59:36 +00:00
rjtanner ddf84303be Correct typo in the map title to Old Tower, Cellar Level 2 (was Level2) in Wolfsburg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15555 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-08 01:40:36 +00:00
rjtanner 790df85118 Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15455 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 00:36:14 +00:00
rjtanner 06dafc8d56 Merge in changes from the guild template (r15443) to fix infinite pedestal stacking in all guild maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15454 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-06 00:05:07 +00:00
akirschbaum 97af5a7175 Adapt to renamed archetype names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:37:30 +00:00
rjtanner 22dfa28bc4 Removed redundant floor tiles to all guild maps as found in the template (r15445), plus removal of newly found redundant floor tiles under some of the gates to all guild maps and template.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15449 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:34:01 +00:00
rjtanner 69ada16797 Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15315 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 21:18:23 +00:00
rjtanner 334623589b Removed duplicate floor tiles and wall sections to all Guild Tool Shed maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15314 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:56:56 +00:00
rjtanner 91c0350456 Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 20:42:47 +00:00
rjtanner 68fb2120b8 Give unique and descriptive names to the Damned Heretics Guild maps in wolfsburg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15310 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 06:33:49 +00:00
rjtanner f25e6fa9bb Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
rjtanner 8aad19711a Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15226 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 02:44:13 +00:00
rjtanner 171746ccfe Update entrance x & y coordinates in map header to Heimser's Lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15178 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:29:09 +00:00
rjtanner 5b354c9617 Removed empty and unused row to Heimser's Lab located outside of Wolfsburg. Adjusted entrance/exit coordinates from Heimser's Cellar to reflect this change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15177 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:25:58 +00:00
rjtanner 553eedefd3 Cosmetic update to Heimser's Hut outside of Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated entrance/exit coordinates in world map and Heimser's Cellar due to layout changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15176 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-11 04:20:32 +00:00
rjtanner 4c8ec2e928 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15173 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 01:16:06 +00:00
rjtanner baa7177f31 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 07:36:34 +00:00
rjtanner 712c76ac15 Major update to Dolphin's Delight inn located in Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Door opens when a player approaches it. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15164 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-07 05:28:34 +00:00
rjtanner c16ab5caf8 Major update to The Bloody Cutlass inn located in Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Door opens when a player approaches it. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15162 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-06 05:38:49 +00:00
rjtanner f3e80bc5d6 Removed the wolfsburg/inns file. See r15158.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15160 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-05 05:38:47 +00:00
rjtanner 095cd18b0c New map files - made the Wolfsburg Inns (The Blood Cutlass and Dolphin's Delight) individual maps and placed them in the wolfsburg/tavern directory.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15158 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-05 05:35:00 +00:00
rjtanner 1d964327b4 Cosmetic updates to the Run-down Church in Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15157 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-04 05:00:31 +00:00
akirschbaum 7893eb643f Add more earthwalls for easier navigation on laptop keyboards.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14723 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 20:06:40 +00:00
akirschbaum 2eac2b4185 Replace doors with gates. Connect gates to formerly unconnected handle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14722 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 20:03:41 +00:00
akirschbaum fca418bdb5 Remove stray connections from altars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14721 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-26 19:49:06 +00:00
rjtanner 4a3a9d6d19 Updates to Wolfsburg's Ye Olde Shoppe of Transport. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14479 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-22 05:46:45 +00:00
rjtanner ec86ec004e Cosmetic updates to Acme Building Supply of Wolfsburg. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14475 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-21 02:12:44 +00:00
ryo_saeba 610eb97763 Fix guild toolshed. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14121 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:41:14 +00:00
ryo_saeba 47fee99400 Fix rune of healing. Givee traps unlimited uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14111 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 15:12:05 +00:00
ryo_saeba 323bd0475b Fix invalid food value for jeweler access (required 200 instead of 100).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba 49fe321395 Add missing unique flag in alchemy lab.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14105 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:59:50 +00:00
ryo_saeba 000b4e387d Fix guild BBQ disappearing because the spot is not unique.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14104 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 09:08:40 +00:00
ryo_saeba 0a108f488c Fix card names. Disable suspicious wall without spell.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
akirschbaum 4dc286db4b Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba 69d1999cf9 Fix walls and floors for correct building. Remove superfluous floors and walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13875 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-25 07:56:21 +00:00
ryo_saeba ca580f557a Fix potions names for guild altar basements.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13800 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-11 13:18:39 +00:00
Alestan 18ba9f4c19 fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 18:16:19 +00:00
Alestan e5b753478e fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13761 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:37:39 +00:00
alestan e362ff749b fixed a bug where a square was unique that shouldn't have been
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13760 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 16:28:57 +00:00
Alestan ae753bff28 added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:38:39 +00:00
ryo_saeba 7612abf563 Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13736 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:54:51 +00:00
ryo_saeba 9eacbcd057 Remove invalid attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13726 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 09:58:07 +00:00
ryo_saeba 9d22f05370 Fix Navar destination coordinates in guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13696 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-02 16:46:18 +00:00
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
ryo_saeba 8bc36ef15f Replace custom archetypes by their extracted counterparts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13503 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-24 14:15:48 +00:00
ryo_saeba fdee83d28e Put exits under the floors. Fix exits to not see black zones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13501 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-24 13:57:01 +00:00
ryo_saeba b4c5051c5d Remove face change, acid spheres ARE acid spheres.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13499 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-22 17:10:29 +00:00
ryo_saeba 740fd73598 Add end_quest marker, not required but nicer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13256 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 14:39:57 +00:00