Commit Graph

3741 Commits (55fb5bc97856c7c7bd9c90b08a7fa686903d3c3c)

Author SHA1 Message Date
rjtanner c1ac1f42ba Added more fence sections to complete the cage or prison in The Old Warehouse, Cellar in Navar. Cosmetic change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15819 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 07:10:40 +00:00
rjtanner d2a32b44dd Removed line breaks in NPC dialogue text to The Old Warehouse, Cellar in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15818 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 06:21:32 +00:00
rjtanner ceaa70cbc2 Removed line breaks in sign text to Rock Gardens in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15817 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 06:15:11 +00:00
rjtanner 215cc15230 Removed line breaks in sign text to Museum of Arms in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15816 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 06:08:35 +00:00
ryo_saeba 5c5628d1fe Fix plural form. Bug #3438520: dragon lord quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15815 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 17:05:20 +00:00
rjtanner 1eec47cc40 Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15796 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:40:13 +00:00
rjtanner 0b53e63028 Remove line break in door text to Navar Lighthouse, Entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15795 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:35:31 +00:00
rjtanner 85cdf38dd8 Cosmetic changes with fence sections for nicer merging to Navar Jail, Level 2 in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15794 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:31:53 +00:00
rjtanner 054094c37e Remove unnecessary name_pl reference to the instructional sign found in Navar Jail, Entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15793 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:14:59 +00:00
rjtanner 688cc3f91a Cosmetic changes with cave wall sections for nicer merging to Navar Jail, Entrance in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15792 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:13:03 +00:00
rjtanner 492fd256aa Replace the stairway to Tower of Illusion, 6th level in Navar. The next level is up, the original stairway went down.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15791 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 05:24:57 +00:00
rjtanner 3365023b95 Remove line break in sign text to Tower of Illusion, 5th Level in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15790 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 05:18:55 +00:00
rjtanner 3f7b7d36d4 Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 3 in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15789 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 05:01:20 +00:00
rjtanner 4cb99ad79b Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 2 in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15788 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:56:17 +00:00
rjtanner f25fbdb095 Cosmetic changes with cave wall sections for nicer merging to Civic Theater, Lower Level 1 in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15787 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:54:32 +00:00
rjtanner 524342fc05 Cosmetic change with how fence (swall) sections merge with nearby walls to Civic Theater, Ground Floor in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15786 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:49:49 +00:00
rjtanner 5d76da8bbc Cosmetic change with wall sections surrounding doorways to Civic Theater, Ground Floor in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15785 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:45:41 +00:00
rjtanner 7222ee5909 Cosmetic change with wall sections surrounding doorways to Civic Theater, 2nd Floor in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15784 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:43:44 +00:00
rjtanner d7f2673254 Cosmetic change with how fence (swall) sections merge with nearby walls to Civic Theater, 2nd Floor in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15783 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-18 04:42:02 +00:00
rjtanner 5280aec1e5 Update and layout changes to Strange Little Store (/thamshop) of Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15782 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-17 06:33:15 +00:00
rjtanner b7124c8427 Cosmetic change with how fence (swall) sections merge with nearby walls in SW corner of Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15781 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-17 06:20:31 +00:00
rjtanner 640cf7f2db Update and layout changes to Tannery of Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15780 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-17 06:17:24 +00:00
rjtanner 62b286be59 Update and layout changes to Navar Imperial Post Office. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15779 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-17 05:57:34 +00:00
rjtanner 071f6664d2 Added more light sources to Jeweler's Workshop of Navar. More light fills the map now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15778 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-17 05:40:57 +00:00
rjtanner b30b6e7bbe Layout changes to Rosco's Kitchen in Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15771 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 06:43:37 +00:00
rjtanner 7b0cef7f89 Update and layout changes to the Jeweler's Workshop of Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 06:24:25 +00:00
rjtanner 9ae909d16e Layout changes to The Frolicing Mermaid in Navar. Added surrounding terrain to the outside of the map so it matches placement in the world map. Updated world map destination coordinates due to internal map changes. Map is now considered an outdoor map so darkness at night is visible, added light sources. Updated Wizard's Eastern Hideout stairway up.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15769 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 06:06:58 +00:00
rjtanner d3b983af8d Remove unnecessary name_pl references to Wolfsburg's Ye Olde Shoppe of Transport.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15768 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 04:59:36 +00:00
rjtanner 3262e1164f Remove unnecessary name_pl references to Underwater Dungeon Level 1 in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15767 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-16 04:56:35 +00:00
rjtanner 8b71ef332c Cosmetic changes for nicer merging with cave wall sections to Storehouse in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15764 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 07:03:32 +00:00
rjtanner a4b1b8241f Remove unnecessary name_pl references to Storehouse in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15763 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 07:02:15 +00:00
rjtanner af1e2f6c99 Remove unnecessary name_pl references to Fisher's Hall, Cellar in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15762 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 07:00:35 +00:00
rjtanner f306468bb6 Remove unnecessary name_pl references to Fisher's Hall in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15761 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:41:42 +00:00
rjtanner 3533710c1d Cosmetic changes for nicer merging with cave wall sections to Wretched Cave in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15760 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:39:33 +00:00
rjtanner 598c05f870 Cosmetic changes for nicer merging with cave wall sections to Polar Bear Cavern in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15759 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:34:14 +00:00
rjtanner f9419b8a42 Removed extra snow tiles from under wall sections to Polar Bear Cavern in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15758 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:33:10 +00:00
rjtanner 996e46efc1 Cosmetic changes for nicer merging with cave wall sections to Polar Bear Lair in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15757 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:30:39 +00:00
rjtanner cd3c09def0 Cosmetic changes for nicer merging with cave wall sections to Polar Bear Cave in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15756 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:24:42 +00:00
rjtanner 6335670fbe Removed extra snow tiles from under wall sections to Polar Bear Cave.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15755 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:23:35 +00:00
rjtanner d5410d2095 More cosmetic changes for nicer merging with cave wall sections to Ice Cave in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15754 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:20:45 +00:00
rjtanner 083fee9b81 More cosmetic changes for nicer merging with cave wall sections to Ice Cavern, Dragon Chmaber in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15753 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:10:57 +00:00
rjtanner 05ba18667d Cosmetic changes for nicer merging with cave wall sections to Ice Cavern, Level 1 in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15752 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 06:01:39 +00:00
rjtanner b9f0d11676 Cosmetic changes for nicer merging with cave wall sections to Snow Cavern in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15751 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:45:25 +00:00
rjtanner b4eddea95b Cosmetic changes for nicer merging with cave wall sections to Frost Cavern in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15750 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:43:36 +00:00
rjtanner 0dfdf22e85 Cosmetic changes for nicer merging with cave wall sections to Fisher's Well in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15749 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:30:21 +00:00
rjtanner 2e6ff7e312 Cosmetic changes for nicer merging with cave wall sections in Glacier Keep, Frost Lair in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15748 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:28:38 +00:00
rjtanner 9682ac9713 Cosmetic changes for nicer merging with cave wall sections in Glacier Keep, Crawlway in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15747 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:23:03 +00:00
rjtanner bf0540fd91 Cosmetic changes to replace nothing tiles with solid cave wall sections in Glacier Keep, Foundation in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15746 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:17:16 +00:00
rjtanner bb418133f6 Cosmetic change with how fence (swall) sections merge with nearby castle walls to Glacier Keep, Level 3 in Whaling Outpost.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15745 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-15 05:12:13 +00:00
rjtanner 12c6238787 Map title correction to Glacier Keep maps in Whaling Outpost. Level 1 is castle1, Level 2 is castle2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15744 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-14 07:16:57 +00:00